regression-test-project/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
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_global_script_classes=[ {
"base": "Node2D",
"class": @"Operators",
"language": @"GDScript",
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"path": "res://AIO/Operators/Operators.gd"
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} ]
_global_script_class_icons={
@"Operators": ""
}
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[application]
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run/main_scene="res://Start.tscn"
config/icon="res://icon.png"
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[autoload]
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Autoload="*res://Autoload/Autoload.gd"
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ValueCreator="*res://AutomaticBugs/ValueCreator.gd"
BasicData="*res://AutomaticBugs/BasicData.gd"
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ParseArgumentType="*res://AutomaticBugs/ParseArgumentType.gd"
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[debug]
gdscript/warnings/enable=false
gdscript/warnings/standalone_expression=false
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[logging]
file_logging/enable_file_logging.pc=false
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[memory]
limits/message_queue/max_size_kb=131072
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[network]
limits/debugger_stdout/max_chars_per_second=16384
limits/debugger_stdout/max_messages_per_frame=100
limits/debugger_stdout/max_errors_per_second=1000
limits/debugger_stdout/max_warnings_per_second=1000
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[rendering]
environment/default_environment="res://Environment.tres"