mirror of
https://github.com/Relintai/regression-test-project.git
synced 2024-12-25 14:07:21 +01:00
689 lines
21 KiB
Plaintext
689 lines
21 KiB
Plaintext
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[gd_scene load_steps=34 format=2]
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[ext_resource path="res://icon.png" type="Texture" id=50]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 50 ), ExtResource( 50 ), ExtResource( 50 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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[sub_resource type="CubeMesh" id=2]
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[sub_resource type="StandardMaterial3D" id=3]
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[sub_resource type="StandardMaterial3D" id=4]
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[sub_resource type="StandardMaterial3D" id=5]
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[sub_resource type="CapsuleMesh" id=6]
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material = SubResource( 5 )
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radius = 1.272
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mid_height = 0.001
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radial_segments = 4
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rings = 2
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[sub_resource type="CameraTexture" id=7]
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camera_feed_id = 1
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which_feed = 1
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[sub_resource type="StandardMaterial3D" id=8]
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roughness_texture = SubResource( 7 )
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roughness_texture_channel = 1
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[sub_resource type="StandardMaterial3D" id=9]
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[sub_resource type="StandardMaterial3D" id=10]
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vertex_color_use_as_albedo = true
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[sub_resource type="StandardMaterial3D" id=11]
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[sub_resource type="StandardMaterial3D" id=12]
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[sub_resource type="StandardMaterial3D" id=13]
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params_diffuse_mode = 1
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params_specular_mode = 1
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params_blend_mode = 1
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params_cull_mode = 1
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params_depth_draw_mode = 1
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[sub_resource type="CubeMesh" id=14]
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material = SubResource( 13 )
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size = Vector3( 2.25, 1.56, 2.49 )
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[sub_resource type="Skin" id=15]
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bind_count = 10
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bind/0/name = ""
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bind/0/bone = -1
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bind/0/pose = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bind/1/name = ""
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bind/1/bone = -1
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bind/1/pose = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bind/2/name = ""
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bind/2/bone = -1
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bind/2/pose = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bind/3/name = ""
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bind/3/bone = -1
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bind/3/pose = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bind/4/name = ""
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bind/4/bone = -1
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bind/4/pose = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bind/5/name = ""
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bind/5/bone = -1
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bind/5/pose = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bind/6/name = ""
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bind/6/bone = -1
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bind/6/pose = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bind/7/name = ""
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bind/7/bone = -1
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bind/7/pose = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bind/8/name = ""
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bind/8/bone = -1
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bind/8/pose = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bind/9/name = ""
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bind/9/bone = -1
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bind/9/pose = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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[sub_resource type="CubeMesh" id=16]
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[sub_resource type="MultiMesh" id=17]
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color_format = 2
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transform_format = 1
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custom_data_format = 2
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instance_count = 15
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visible_instance_count = 121212
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mesh = SubResource( 16 )
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transform_array = PoolVector3Array( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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color_array = PoolColorArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 )
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custom_data_array = PoolColorArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
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[sub_resource type="ParticlesMaterial" id=18]
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render_priority = 127
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emission_shape = 2
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emission_box_extents = Vector3( 1, 1, 1 )
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radial_accel = 6.0
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radial_accel_random = 1.0
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tangential_accel = 3.1
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tangential_accel_random = 1.0
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[sub_resource type="BakedLightmapData" id=19]
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energy = 5.7
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[sub_resource type="BoxShape" id=20]
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margin = 0.5
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extents = Vector3( 1, 26.5038, 3.22286 )
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[sub_resource type="PhysicsMaterial" id=21]
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[sub_resource type="PhysicsMaterial" id=22]
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[sub_resource type="PhysicsMaterial" id=23]
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friction = 0.53
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[sub_resource type="AudioStreamGenerator" id=24]
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[sub_resource type="ConcavePolygonShape" id=25]
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margin = 0.067
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[sub_resource type="CapsuleMesh" id=26]
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[sub_resource type="MeshLibrary" id=27]
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item/0/name = ""
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item/0/mesh = SubResource( 26 )
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item/0/mesh_transform = null
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item/0/shapes = [ ]
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item/0/navmesh_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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[sub_resource type="NavigationMesh" id=28]
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sample_partition_type/sample_partition_type = 2
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geometry/parsed_geometry_type = 1
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geometry/collision_mask = 2147483647
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cell/size = 0.5
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cell/height = 5.1
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agent/height = 4.2
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agent/radius = 5.8
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agent/max_climb = 6.2
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agent/max_slope = 0.0
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region/min_size = 15.6
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region/merge_size = 24.8
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edge/max_length = 17.4
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edge/max_error = 0.1
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polygon/verts_per_poly = 9.0
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detail/sample_distance = 0.0
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detail/sample_max_error = 6.7
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filter/low_hanging_obstacles = true
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filter/ledge_spans = true
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filter/filter_walkable_low_height_spans = true
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[sub_resource type="Curve3D" id=29]
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bake_interval = 10.0
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_data = {
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"points": PoolVector3Array( 0, 0, 0, 0, 0, 0, -4.21835, 8.31693, -11.5007, 0, 0, 0, 0, 0, 0, -18.4839, 0.381447, -2.2567, 0, 0, 0, 0, 0, 0, -9.25256, -1.66295, 1.34504, 0, 0, 0, 0, 0, 0, 14.3498, 1.51124, -0.660617, 0, 0, 0, 0, 0, 0, 16.5666, 7.48303, -8.42252, 0, 0, 0, 0, 0, 0, 5.21951, 11.8408, -15.3123, 0, 0, 0, 0, 0, 0, -6.34309, 13.0513, -18.0214, 0, 0, 0, 0, 0, 0, -22.2367, 9.90402, -15.3228, 0, 0, 0, 0, 0, 0, -5.97389, 1.40365, -2.43845, 0, 0, 0, 0, 0, 0, 1.22511, 4.12054, -5.38451, 0, 0, 0, 0, 0, 0, -4.21835, 8.31693, -11.5007 ),
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"tilts": PoolRealArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
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}
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[sub_resource type="BoxShape" id=30]
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margin = 1.21
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extents = Vector3( 1, 1.77, 1.71 )
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[sub_resource type="CapsuleShape" id=31]
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[sub_resource type="CubeMesh" id=32]
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[node name="3DALL" type="Node3D"]
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[node name="ARVROrigin" type="ARVROrigin" parent="."]
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[node name="ARVRAnchor" type="ARVRAnchor" parent="ARVROrigin"]
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[node name="ARVRCamera3D_NOTHING" type="ARVRCamera" parent="ARVROrigin"]
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size = 16004.7
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[node name="ARVRController" type="ARVRController" parent="ARVROrigin"]
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[node name="Camera3D" type="Camera" parent="."]
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h_offset = 0.032
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v_offset = 0.03
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fov = 75.7
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near = 0.42
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far = 1134.3
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[node name="ClippedCamera3D" type="ClippedCamera" parent="."]
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size = 15954.2
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margin = 23.09
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[node name="InterpolatedCamera3D" type="InterpolatedCamera" parent="."]
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size = 16384.0
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target = NodePath("../ARVROrigin/ARVRController")
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speed = 1.06
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[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."]
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offset = Vector2( 0.026, 0 )
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flip_h = true
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frames = SubResource( 1 )
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playing = true
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[node name="Sprite3D" type="Sprite3D" parent="."]
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flip_h = true
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flip_v = true
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texture = ExtResource( 50 )
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hframes = 13
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[node name="CPUParticles" type="CPUParticles" parent="."]
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mesh = SubResource( 2 )
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|
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[node name="CSGBox" type="CSGBox" parent="."]
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invert_faces = true
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width = 44.173
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height = 19.604
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material = SubResource( 3 )
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[node name="CSGCylinder" type="CSGCylinder" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.745602, 0, 0, 0, 1, 0, 0, 0 )
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invert_faces = true
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radius = 123.75
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height = 45.8309
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sides = 3
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cone = true
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material = SubResource( 4 )
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|
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[node name="CSGMesh" type="CSGMesh" parent="."]
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transform = Transform( 1, 0, 0, 0, 3.78, 0, 0, 0, 7.64, 5.27772, 5.196, 0 )
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invert_faces = true
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mesh = SubResource( 6 )
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material = SubResource( 8 )
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[node name="CSGPolygon" type="CSGPolygon" parent="."]
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polygon = PoolVector2Array( 1.3, 0.59, 1, 0.06, 1, -6.56, 0, 0, 0, 0, 0, 0 )
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depth = 1.123
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material = SubResource( 9 )
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[node name="CSGSphere" type="CSGSphere" parent="."]
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invert_faces = true
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radius = 19.668
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radial_segments = 4
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rings = 4
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smooth_faces = false
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||
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material = SubResource( 10 )
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[node name="CSGTorus" type="CSGTorus" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.71423, -3.42086 )
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invert_faces = true
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||
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inner_radius = 0.001
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outer_radius = 19.109
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sides = 5
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||
|
material = SubResource( 11 )
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|
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[node name="CSGCombiner_NOTHING" type="CSGCombiner" parent="."]
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||
|
operation = 1
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|
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|
[node name="CSGBox" type="CSGBox" parent="CSGCombiner_NOTHING"]
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|
invert_faces = true
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||
|
width = 44.173
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||
|
height = 19.604
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||
|
material = SubResource( 3 )
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||
|
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[node name="CSGBox2" type="CSGBox" parent="CSGCombiner_NOTHING"]
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||
|
invert_faces = true
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||
|
width = 44.173
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||
|
height = 19.604
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||
|
material = SubResource( 3 )
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||
|
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||
|
[node name="CSGBox3" type="CSGBox" parent="CSGCombiner_NOTHING"]
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||
|
invert_faces = true
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||
|
width = 44.173
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||
|
height = 19.604
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||
|
material = SubResource( 3 )
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||
|
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||
|
[node name="CSGBox4" type="CSGBox" parent="CSGCombiner_NOTHING"]
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||
|
invert_faces = true
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||
|
width = 44.173
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||
|
height = 19.604
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||
|
material = SubResource( 3 )
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||
|
|
||
|
[node name="CSGBox5" type="CSGBox" parent="CSGCombiner_NOTHING"]
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||
|
invert_faces = true
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||
|
width = 44.173
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||
|
height = 19.604
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||
|
material = SubResource( 3 )
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||
|
|
||
|
[node name="ImmediateGeometry" type="ImmediateGeometry" parent="."]
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||
|
material_override = SubResource( 12 )
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||
|
extra_cull_margin = 0.08
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||
|
use_in_baked_light = true
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||
|
|
||
|
[node name="MeshInstance" type="MeshInstance" parent="."]
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||
|
mesh = SubResource( 14 )
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||
|
skin = SubResource( 15 )
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||
|
material/0 = null
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||
|
|
||
|
[node name="MultiMeshInstance" type="MultiMeshInstance" parent="."]
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||
|
multimesh = SubResource( 17 )
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||
|
|
||
|
[node name="Particles" type="Particles" parent="."]
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||
|
lifetime = 1.42
|
||
|
preprocess = 0.5
|
||
|
speed_scale = 1.3
|
||
|
explosiveness = 0.41
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||
|
randomness = 0.34
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||
|
fract_delta = false
|
||
|
local_coords = false
|
||
|
process_material = SubResource( 18 )
|
||
|
|
||
|
[node name="BakedLightmap" type="BakedLightmap" parent="."]
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||
|
bake_cell_size = 1.94
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||
|
bake_propagation = 0.0
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||
|
bake_energy = 1.58
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||
|
image_path = "res://file.jpg"
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||
|
light_data = SubResource( 19 )
|
||
|
|
||
|
[node name="DirectionalLight3D" type="DirectionalLight" parent="."]
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||
|
shadow_enabled = true
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||
|
|
||
|
[node name="SpotLight3D" type="SpotLight" parent="."]
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||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16.2155 )
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||
|
light_energy = 1.11
|
||
|
light_negative = true
|
||
|
shadow_enabled = true
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||
|
shadow_bias = 0.4
|
||
|
|
||
|
[node name="GIProbe" type="GIProbe" parent="."]
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||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.945391, 1.15135, 1.78806 )
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||
|
extents = Vector3( 10, 10, 22.3077 )
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||
|
energy = 1.89
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||
|
propagation = 1.0
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||
|
bias = 1.58
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||
|
normal_bias = 0.061
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||
|
interior = true
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||
|
compress = true
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||
|
|
||
|
[node name="ReflectionProbe" type="ReflectionProbe" parent="."]
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||
|
update_mode = 1
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||
|
intensity = 0.51
|
||
|
max_distance = 1.7
|
||
|
extents = Vector3( 1, 1.583, 1 )
|
||
|
box_projection = true
|
||
|
|
||
|
[node name="RootMotionView" type="RootMotionView" parent="."]
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||
|
|
||
|
[node name="Area" type="Area" parent="."]
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||
|
linear_damp = 0.126
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||
|
monitoring = false
|
||
|
|
||
|
[node name="CollisionShape" type="CollisionShape" parent="Area"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape2" type="CollisionShape" parent="Area"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape3" type="CollisionShape" parent="Area"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape4" type="CollisionShape" parent="Area"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="KinematicBody" type="KinematicBody" parent="."]
|
||
|
collision/safe_margin = 0.033
|
||
|
|
||
|
[node name="CollisionShape" type="CollisionShape" parent="KinematicBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape2" type="CollisionShape" parent="KinematicBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape3" type="CollisionShape" parent="KinematicBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape4" type="CollisionShape" parent="KinematicBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="PhysicalBone" type="PhysicalBone" parent="."]
|
||
|
mass = 1.21
|
||
|
weight = 11.858
|
||
|
|
||
|
[node name="CollisionShape" type="CollisionShape" parent="PhysicalBone"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape2" type="CollisionShape" parent="PhysicalBone"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape3" type="CollisionShape" parent="PhysicalBone"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape4" type="CollisionShape" parent="PhysicalBone"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="RigidBody" type="RigidBody" parent="."]
|
||
|
mass = 1.19
|
||
|
physics_material_override = SubResource( 21 )
|
||
|
gravity_scale = 1.12
|
||
|
axis_lock_linear_x = true
|
||
|
|
||
|
[node name="CollisionShape" type="CollisionShape" parent="RigidBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape2" type="CollisionShape" parent="RigidBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape3" type="CollisionShape" parent="RigidBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape4" type="CollisionShape" parent="RigidBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="VehicleBody" type="VehicleBody" parent="."]
|
||
|
physics_material_override = SubResource( 22 )
|
||
|
engine_force = 16.41
|
||
|
brake = 0.46
|
||
|
|
||
|
[node name="CollisionShape" type="CollisionShape" parent="VehicleBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape2" type="CollisionShape" parent="VehicleBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape3" type="CollisionShape" parent="VehicleBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape4" type="CollisionShape" parent="VehicleBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="VehicleWheel" type="VehicleWheel" parent="VehicleBody"]
|
||
|
engine_force = 5.60519e-45
|
||
|
brake = 0.46
|
||
|
|
||
|
[node name="VehicleWheel2" type="VehicleWheel" parent="VehicleBody"]
|
||
|
engine_force = 5.60519e-45
|
||
|
brake = 0.46
|
||
|
|
||
|
[node name="VehicleWheel3" type="VehicleWheel" parent="VehicleBody"]
|
||
|
engine_force = 5.60519e-45
|
||
|
brake = 0.46
|
||
|
|
||
|
[node name="VehicleWheel4" type="VehicleWheel" parent="VehicleBody"]
|
||
|
engine_force = 5.60519e-45
|
||
|
brake = 0.46
|
||
|
|
||
|
[node name="StaticBody" type="StaticBody" parent="."]
|
||
|
physics_material_override = SubResource( 23 )
|
||
|
|
||
|
[node name="CollisionShape" type="CollisionShape" parent="StaticBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape2" type="CollisionShape" parent="StaticBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape3" type="CollisionShape" parent="StaticBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="CollisionShape4" type="CollisionShape" parent="StaticBody"]
|
||
|
shape = SubResource( 20 )
|
||
|
|
||
|
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
|
||
|
stream = SubResource( 24 )
|
||
|
attenuation_model = 1
|
||
|
|
||
|
[node name="BoneAttachment" type="BoneAttachment" parent="."]
|
||
|
|
||
|
[node name="CollisionPolygon" type="CollisionPolygon" parent="."]
|
||
|
polygon = PoolVector2Array( 66.9045, 31.0067, 286.784, -62.3473, 22.8219, -35.2817, -25.9028, -19.5722, -43.33, 5.94586, -43.7357, 15.5874, -36.475, 6.06905, -45.3994, 19.6661 )
|
||
|
|
||
|
[node name="CollisionShape" type="CollisionShape" parent="."]
|
||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -26.583 )
|
||
|
shape = SubResource( 25 )
|
||
|
|
||
|
[node name="GridMap" type="GridMap" parent="."]
|
||
|
mesh_library = SubResource( 27 )
|
||
|
cell_size = Vector3( 2, 1.14, 3.08 )
|
||
|
data = {
|
||
|
"cells": PoolIntArray( 26, 0, 0, 27, 0, 0, 21, 1, 0, 23, 1, 0, 25, 1, 0, 26, 1, 0, 18, 2, 0, 19, 2, 0, 65523, 5, 0, 65524, 5, 0, 65516, 65524, 0, 65523, 65524, 0, 65514, 65531, 0, 65515, 65531, 0, 65513, 65532, 0, 65514, 65532, 0, 65513, 65533, 0 )
|
||
|
}
|
||
|
__meta__ = {
|
||
|
"_editor_clip_": 0
|
||
|
}
|
||
|
|
||
|
[node name="Listener" type="Listener" parent="."]
|
||
|
current = true
|
||
|
|
||
|
[node name="Navigation_LEAK" type="Navigation" parent="."]
|
||
|
up_vector = Vector3( 0, 1.228, 0 )
|
||
|
|
||
|
[node name="NavigationMeshInstance" type="NavigationMeshInstance" parent="Navigation_LEAK"]
|
||
|
navmesh = SubResource( 28 )
|
||
|
|
||
|
[node name="NavigationMeshInstance2" type="NavigationMeshInstance" parent="Navigation_LEAK"]
|
||
|
navmesh = SubResource( 28 )
|
||
|
|
||
|
[node name="NavigationMeshInstance3" type="NavigationMeshInstance" parent="Navigation_LEAK"]
|
||
|
navmesh = SubResource( 28 )
|
||
|
|
||
|
[node name="NavigationMeshInstance4" type="NavigationMeshInstance" parent="Navigation_LEAK"]
|
||
|
navmesh = SubResource( 28 )
|
||
|
|
||
|
[node name="NavigationMeshInstance" type="NavigationMeshInstance" parent="."]
|
||
|
navmesh = SubResource( 28 )
|
||
|
|
||
|
[node name="Path" type="Path" parent="."]
|
||
|
curve = SubResource( 29 )
|
||
|
|
||
|
[node name="PathFollow" type="PathFollow" parent="Path"]
|
||
|
|
||
|
[node name="PathFollow2" type="PathFollow" parent="Path"]
|
||
|
|
||
|
[node name="PathFollow3" type="PathFollow" parent="Path"]
|
||
|
|
||
|
[node name="PathFollow4" type="PathFollow" parent="Path"]
|
||
|
|
||
|
[node name="PathFollow" type="PathFollow" parent="."]
|
||
|
offset = 0.28
|
||
|
|
||
|
[node name="Position3D_NOTHING" type="Position3D" parent="."]
|
||
|
|
||
|
[node name="Camera3D_DEFAULT_CAMERA" type="Camera" parent="."]
|
||
|
current = true
|
||
|
|
||
|
[node name="ProximityGroup" type="ProximityGroup" parent="."]
|
||
|
dispatch_mode = 1
|
||
|
|
||
|
[node name="RayCast" type="RayCast" parent="."]
|
||
|
enabled = true
|
||
|
|
||
|
[node name="RemoteTransform" type="RemoteTransform" parent="."]
|
||
|
remote_path = NodePath("../Camera3D")
|
||
|
|
||
|
[node name="Skeleton" type="Skeleton" parent="."]
|
||
|
|
||
|
[node name="PhysicalBone" type="PhysicalBone" parent="Skeleton"]
|
||
|
|
||
|
[node name="BoneAttachment" type="BoneAttachment" parent="Skeleton/PhysicalBone"]
|
||
|
transform = Transform( 1, -1.78814e-07, -1.78814e-07, -9.68575e-08, 1, -5.96046e-08, 0, 0, 1, 0, 0, 0 )
|
||
|
|
||
|
[node name="BoneAttachment2" type="BoneAttachment" parent="Skeleton/PhysicalBone"]
|
||
|
transform = Transform( 1, -1.78814e-07, -1.78814e-07, -9.68575e-08, 1, -5.96046e-08, 0, 0, 1, 0, 0, 0 )
|
||
|
|
||
|
[node name="BoneAttachment3" type="BoneAttachment" parent="Skeleton/PhysicalBone"]
|
||
|
transform = Transform( 1, -1.78814e-07, -1.78814e-07, -9.68575e-08, 1, -5.96046e-08, 0, 0, 1, 0, 0, 0 )
|
||
|
|
||
|
[node name="BoneAttachment4" type="BoneAttachment" parent="Skeleton/PhysicalBone"]
|
||
|
transform = Transform( 1, -1.78814e-07, -1.78814e-07, -9.68575e-08, 1, -5.96046e-08, 0, 0, 1, 0, 0, 0 )
|
||
|
|
||
|
[node name="CollisionShape" type="CollisionShape" parent="Skeleton/PhysicalBone"]
|
||
|
shape = SubResource( 30 )
|
||
|
|
||
|
[node name="CollisionShape2" type="CollisionShape" parent="Skeleton/PhysicalBone"]
|
||
|
shape = SubResource( 30 )
|
||
|
|
||
|
[node name="CollisionShape3" type="CollisionShape" parent="Skeleton/PhysicalBone"]
|
||
|
shape = SubResource( 30 )
|
||
|
|
||
|
[node name="CollisionShape4" type="CollisionShape" parent="Skeleton/PhysicalBone"]
|
||
|
shape = SubResource( 30 )
|
||
|
|
||
|
[node name="PhysicalBone 3" type="PhysicalBone" parent="Skeleton"]
|
||
|
mass = 0.958163
|
||
|
weight = 9.39
|
||
|
friction = 0.62
|
||
|
bounce = 0.3
|
||
|
gravity_scale = 0.6
|
||
|
|
||
|
[node name="CollisionShape" type="CollisionShape" parent="Skeleton/PhysicalBone 3"]
|
||
|
shape = SubResource( 30 )
|
||
|
|
||
|
[node name="CollisionShape2" type="CollisionShape" parent="Skeleton/PhysicalBone 3"]
|
||
|
shape = SubResource( 30 )
|
||
|
|
||
|
[node name="CollisionShape3" type="CollisionShape" parent="Skeleton/PhysicalBone 3"]
|
||
|
shape = SubResource( 30 )
|
||
|
|
||
|
[node name="CollisionShape4" type="CollisionShape" parent="Skeleton/PhysicalBone 3"]
|
||
|
shape = SubResource( 30 )
|
||
|
|
||
|
[node name="SpringArm" type="SpringArm" parent="."]
|
||
|
shape = SubResource( 31 )
|
||
|
|
||
|
[node name="VehicleWheel" type="VehicleWheel" parent="."]
|
||
|
engine_force = 0.49
|
||
|
brake = 0.74
|
||
|
steering = -0.63
|
||
|
|
||
|
[node name="VisibilityNotifier" type="VisibilityNotifier" parent="."]
|
||
|
aabb = AABB( -1, -0.982, -1, 2, 2.078, 2 )
|
||
|
|
||
|
[node name="VisibilityEnabler" type="VisibilityEnabler" parent="."]
|
||
|
|
||
|
[node name="Generic6DOFJoint" type="Generic6DOFJoint" parent="."]
|
||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.63619, -0.392871, 2.48948 )
|
||
|
nodes/node_a = NodePath("../StaticBody")
|
||
|
nodes/node_b = NodePath("../PhysicalBone")
|
||
|
solver/priority = 5
|
||
|
collision/exclude_nodes = false
|
||
|
linear_limit_x/lower_distance = 0.261
|
||
|
angular_motor_z/enabled = true
|
||
|
angular_motor_z/target_velocity = 0.11
|
||
|
angular_motor_z/force_limit = 300.5
|
||
|
angular_spring_z/enabled = true
|
||
|
angular_spring_z/stiffness = 0.5
|
||
|
angular_spring_z/damping = 0.64
|
||
|
angular_spring_z/equilibrium_point = -0.9
|
||
|
|
||
|
[node name="HingeJoint" type="HingeJoint" parent="."]
|
||
|
nodes/node_a = NodePath("../StaticBody")
|
||
|
nodes/node_b = NodePath("../PhysicalBone")
|
||
|
params/bias = 0.99
|
||
|
angular_limit/enable = true
|
||
|
angular_limit/upper = 162.0
|
||
|
angular_limit/lower = -131.0
|
||
|
angular_limit/bias = 0.67
|
||
|
angular_limit/softness = 0.01
|
||
|
angular_limit/relaxation = 3.6
|
||
|
motor/enable = true
|
||
|
motor/target_velocity = -1.3
|
||
|
motor/max_impulse = 30.2
|
||
|
|
||
|
[node name="SliderJoint" type="SliderJoint" parent="."]
|
||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.17785, 0.25203, 4.6063 )
|
||
|
nodes/node_a = NodePath("../VehicleBody")
|
||
|
nodes/node_b = NodePath("../StaticBody")
|
||
|
linear_limit/upper_distance = 1.19
|
||
|
linear_limit/lower_distance = -705.69
|
||
|
linear_limit/softness = 1.07
|
||
|
linear_limit/restitution = 1.12
|
||
|
linear_limit/damping = 1.18
|
||
|
linear_motion/softness = 1.14
|
||
|
linear_motion/restitution = 0.97
|
||
|
linear_motion/damping = 0.54
|
||
|
linear_ortho/softness = 1.4
|
||
|
linear_ortho/restitution = 1.19
|
||
|
linear_ortho/damping = 1.28
|
||
|
angular_limit/upper_angle = -28.8
|
||
|
angular_limit/lower_angle = 38.8
|
||
|
angular_motion/softness = 2.18
|
||
|
angular_motion/restitution = 1.77
|
||
|
angular_motion/damping = 4.88
|
||
|
|
||
|
[node name="PinJoint" type="PinJoint" parent="."]
|
||
|
nodes/node_a = NodePath("../Area")
|
||
|
nodes/node_b = NodePath("../StaticBody")
|
||
|
params/bias = 0.99
|
||
|
params/damping = 7.3
|
||
|
params/impulse_clamp = 7.2
|
||
|
|
||
|
[node name="ConeTwistJoint" type="ConeTwistJoint" parent="."]
|
||
|
nodes/node_a = NodePath("../PhysicalBone")
|
||
|
nodes/node_b = NodePath("../RigidBody")
|
||
|
solver/priority = 8
|
||
|
twist_span = 9500.4
|
||
|
bias = 0.46
|
||
|
softness = 0.95
|
||
|
relaxation = 0.83
|
||
|
|
||
|
[node name="OmniLight3D" type="OmniLight" parent="."]
|
||
|
light_energy = 1.61
|
||
|
light_indirect_energy = 1.35
|
||
|
light_specular = 0.68
|
||
|
omni_range = 118.9
|
||
|
omni_attenuation = 1.51572
|
||
|
omni_shadow_mode = 0
|
||
|
omni_shadow_detail = 0
|
||
|
|
||
|
[node name="Generic6DOFJoint2" type="Generic6DOFJoint" parent="."]
|
||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.63619, -0.392871, 2.48948 )
|
||
|
nodes/node_a = NodePath("../StaticBody")
|
||
|
nodes/node_b = NodePath("../PhysicalBone")
|
||
|
solver/priority = 5
|
||
|
collision/exclude_nodes = false
|
||
|
linear_limit_x/upper_distance = 0.18
|
||
|
linear_limit_x/lower_distance = 0.059
|
||
|
linear_limit_x/softness = 2.62
|
||
|
linear_limit_x/restitution = 1.54
|
||
|
angular_motor_z/enabled = true
|
||
|
angular_motor_z/target_velocity = 0.11
|
||
|
angular_motor_z/force_limit = 300.5
|
||
|
angular_spring_z/enabled = true
|
||
|
angular_spring_z/stiffness = 0.5
|
||
|
angular_spring_z/damping = 0.64
|
||
|
angular_spring_z/equilibrium_point = -0.9
|
||
|
|