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71947ea292
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Now Image is enabled and it compiles.
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2022-02-04 13:37:52 +01:00 |
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ad55c03d59
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Added a nodetree and a node skeleton classes. With a few notes.
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2022-01-07 16:56:26 +01:00 |
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cfd1ecf718
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Moved the settings class to a subfolder.
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2022-01-06 11:59:42 +01:00 |
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59e859519b
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Moved the math class to a new math subfolder in core/, and also added my other math realted classes.
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2021-11-13 11:51:43 +01:00 |
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c94c465d78
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Added a mutex class.
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2021-11-09 19:38:07 +01:00 |
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c21a86c9d2
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Initial platform setup, and added godot's crash handler (will need to be heavily reworked!).
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2021-11-03 15:42:16 +01:00 |
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37ae4faa29
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Add log and containers folders to the compile.
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2021-11-01 00:43:22 +01:00 |
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95e54b3a41
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Also added an SHA256 abstract class to core, with swappable implementation support.
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2021-07-07 14:21:36 +02:00 |
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a47cb57da7
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Renamed BryWebApplication to WebApplication, and moved it and HandlerInstance and Request to a new http folder. Their dependencies with brynet will be removed, they will have subclasses per backend when/if needed.
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2021-05-27 17:37:23 +02:00 |
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a34995e1b7
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Moved every brynet based http class in core to a new bry_http folder.
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2021-05-27 17:06:42 +02:00 |
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843e8153ff
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Moved the html helpers to a html folder.
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2021-05-27 16:57:38 +02:00 |
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7279035237
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Moved the database related classes in core to a subfolder aswell.
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2021-05-15 13:54:28 +02:00 |
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3a00179b3b
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Moved the http server to a subfolder in core.
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2021-05-15 13:48:46 +02:00 |
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5b22c599a9
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Implemented a scons based build script based on godot's. Will need to be cleaned up when I understand how scons works better.
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2020-11-25 21:48:47 +01:00 |
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