rcpp_framework/web_backends/drogon/trantor/net/TcpServer.h

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/**
*
* @file TcpServer.h
* @author An Tao
*
* Copyright 2018, An Tao. All rights reserved.
* https://github.com/an-tao/trantor
* Use of this source code is governed by a BSD-style license
* that can be found in the License file.
*
* Trantor
*
*/
#pragma once
#include <trantor/net/callbacks.h>
#include <trantor/utils/NonCopyable.h>
#include "core/log/logger.h"
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#include "core/loops/event_loop_thread_pool.h"
#include "core/net/inet_address.h"
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#include <trantor/net/TcpConnection.h>
#include <trantor/utils/TimingWheel.h>
#include <trantor/exports.h>
#include <string>
#include <memory>
#include <set>
#include <signal.h>
namespace trantor
{
class Acceptor;
class SSLContext;
/**
* @brief This class represents a TCP server.
*
*/
class TRANTOR_EXPORT TcpServer : NonCopyable
{
public:
/**
* @brief Construct a new TCP server instance.
*
* @param loop The event loop in which the acceptor of the server is
* handled.
* @param address The address of the server.
* @param name The name of the server.
* @param reUseAddr The SO_REUSEADDR option.
* @param reUsePort The SO_REUSEPORT option.
*/
TcpServer(EventLoop *loop,
const InetAddress &address,
const std::string &name,
bool reUseAddr = true,
bool reUsePort = true);
~TcpServer();
/**
* @brief Start the server.
*
*/
void start();
/**
* @brief Stop the server.
*
*/
void stop();
/**
* @brief Set the number of event loops in which the I/O of connections to
* the server is handled.
*
* @param num
*/
void setIoLoopNum(size_t num)
{
assert(!started_);
loopPoolPtr_ = std::make_shared<EventLoopThreadPool>(num);
loopPoolPtr_->start();
}
/**
* @brief Set the event loops pool in which the I/O of connections to
* the server is handled.
*
* @param pool
*/
void setIoLoopThreadPool(const std::shared_ptr<EventLoopThreadPool> &pool)
{
assert(pool->size() > 0);
assert(!started_);
loopPoolPtr_ = pool;
loopPoolPtr_->start();
}
/**
* @brief Set the message callback.
*
* @param cb The callback is called when some data is received on a
* connection to the server.
*/
void setRecvMessageCallback(const RecvMessageCallback &cb)
{
recvMessageCallback_ = cb;
}
void setRecvMessageCallback(RecvMessageCallback &&cb)
{
recvMessageCallback_ = std::move(cb);
}
/**
* @brief Set the connection callback.
*
* @param cb The callback is called when a connection is established or
* closed.
*/
void setConnectionCallback(const ConnectionCallback &cb)
{
connectionCallback_ = cb;
}
void setConnectionCallback(ConnectionCallback &&cb)
{
connectionCallback_ = std::move(cb);
}
/**
* @brief Set the write complete callback.
*
* @param cb The callback is called when data to send is written to the
* socket of a connection.
*/
void setWriteCompleteCallback(const WriteCompleteCallback &cb)
{
writeCompleteCallback_ = cb;
}
void setWriteCompleteCallback(WriteCompleteCallback &&cb)
{
writeCompleteCallback_ = std::move(cb);
}
/**
* @brief Get the name of the server.
*
* @return const std::string&
*/
const std::string &name() const
{
return serverName_;
}
/**
* @brief Get the IP and port string of the server.
*
* @return const std::string
*/
const std::string ipPort() const;
/**
* @brief Get the address of the server.
*
* @return const trantor::InetAddress&
*/
const trantor::InetAddress &address() const;
/**
* @brief Get the event loop of the server.
*
* @return EventLoop*
*/
EventLoop *getLoop() const
{
return loop_;
}
/**
* @brief Get the I/O event loops of the server.
*
* @return std::vector<EventLoop *>
*/
std::vector<EventLoop *> getIoLoops() const
{
return loopPoolPtr_->getLoops();
}
/**
* @brief An idle connection is a connection that has no read or write, kick
* off it after timeout seconds.
*
* @param timeout
*/
void kickoffIdleConnections(size_t timeout)
{
loop_->runInLoop([this, timeout]() {
assert(!started_);
idleTimeout_ = timeout;
});
}
/**
* @brief Enable SSL encryption.
*
* @param certPath The path of the certificate file.
* @param keyPath The path of the private key file.
* @param useOldTLS If true, the TLS 1.0 and 1.1 are supported by the
* server.
* @param sslConfCmds The commands used to call the SSL_CONF_cmd function in
* OpenSSL.
* @note It's well known that TLS 1.0 and 1.1 are not considered secure in
* 2020. And it's a good practice to only use TLS 1.2 and above.
*/
void enableSSL(const std::string &certPath,
const std::string &keyPath,
bool useOldTLS = false,
const std::vector<std::pair<std::string, std::string>>
&sslConfCmds = {});
private:
EventLoop *loop_;
std::unique_ptr<Acceptor> acceptorPtr_;
void newConnection(int fd, const InetAddress &peer);
std::string serverName_;
std::set<TcpConnectionPtr> connSet_;
RecvMessageCallback recvMessageCallback_;
ConnectionCallback connectionCallback_;
WriteCompleteCallback writeCompleteCallback_;
size_t idleTimeout_{0};
std::map<EventLoop *, std::shared_ptr<TimingWheel>> timingWheelMap_;
void connectionClosed(const TcpConnectionPtr &connectionPtr);
std::shared_ptr<EventLoopThreadPool> loopPoolPtr_;
#ifndef _WIN32
class IgnoreSigPipe
{
public:
IgnoreSigPipe()
{
::signal(SIGPIPE, SIG_IGN);
LOG_TRACE << "Ignore SIGPIPE";
}
};
IgnoreSigPipe initObj;
#endif
bool started_{false};
// OpenSSL SSL context Object;
std::shared_ptr<SSLContext> sslCtxPtr_;
};
} // namespace trantor