mirror of
https://github.com/Relintai/rcpp_framework.git
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251 lines
6.2 KiB
C
251 lines
6.2 KiB
C
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/**
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*
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* @file TcpServer.h
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* @author An Tao
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*
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* Copyright 2018, An Tao. All rights reserved.
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* https://github.com/an-tao/trantor
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* Use of this source code is governed by a BSD-style license
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* that can be found in the License file.
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*
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* Trantor
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*
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*/
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#pragma once
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#include <trantor/net/callbacks.h>
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#include <trantor/utils/NonCopyable.h>
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#include <trantor/utils/Logger.h>
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#include <trantor/net/EventLoopThreadPool.h>
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#include <trantor/net/InetAddress.h>
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#include <trantor/net/TcpConnection.h>
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#include <trantor/utils/TimingWheel.h>
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#include <trantor/exports.h>
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#include <string>
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#include <memory>
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#include <set>
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#include <signal.h>
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namespace trantor
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{
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class Acceptor;
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class SSLContext;
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/**
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* @brief This class represents a TCP server.
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*
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*/
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class TRANTOR_EXPORT TcpServer : NonCopyable
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{
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public:
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/**
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* @brief Construct a new TCP server instance.
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*
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* @param loop The event loop in which the acceptor of the server is
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* handled.
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* @param address The address of the server.
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* @param name The name of the server.
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* @param reUseAddr The SO_REUSEADDR option.
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* @param reUsePort The SO_REUSEPORT option.
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*/
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TcpServer(EventLoop *loop,
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const InetAddress &address,
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const std::string &name,
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bool reUseAddr = true,
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bool reUsePort = true);
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~TcpServer();
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/**
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* @brief Start the server.
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*
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*/
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void start();
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/**
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* @brief Stop the server.
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*
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*/
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void stop();
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/**
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* @brief Set the number of event loops in which the I/O of connections to
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* the server is handled.
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*
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* @param num
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*/
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void setIoLoopNum(size_t num)
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{
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assert(!started_);
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loopPoolPtr_ = std::make_shared<EventLoopThreadPool>(num);
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loopPoolPtr_->start();
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}
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/**
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* @brief Set the event loops pool in which the I/O of connections to
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* the server is handled.
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*
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* @param pool
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*/
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void setIoLoopThreadPool(const std::shared_ptr<EventLoopThreadPool> &pool)
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{
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assert(pool->size() > 0);
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assert(!started_);
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loopPoolPtr_ = pool;
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loopPoolPtr_->start();
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}
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/**
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* @brief Set the message callback.
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*
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* @param cb The callback is called when some data is received on a
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* connection to the server.
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*/
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void setRecvMessageCallback(const RecvMessageCallback &cb)
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{
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recvMessageCallback_ = cb;
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}
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void setRecvMessageCallback(RecvMessageCallback &&cb)
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{
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recvMessageCallback_ = std::move(cb);
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}
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/**
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* @brief Set the connection callback.
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*
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* @param cb The callback is called when a connection is established or
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* closed.
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*/
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void setConnectionCallback(const ConnectionCallback &cb)
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{
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connectionCallback_ = cb;
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}
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void setConnectionCallback(ConnectionCallback &&cb)
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{
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connectionCallback_ = std::move(cb);
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}
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/**
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* @brief Set the write complete callback.
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*
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* @param cb The callback is called when data to send is written to the
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* socket of a connection.
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*/
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void setWriteCompleteCallback(const WriteCompleteCallback &cb)
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{
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writeCompleteCallback_ = cb;
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}
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void setWriteCompleteCallback(WriteCompleteCallback &&cb)
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{
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writeCompleteCallback_ = std::move(cb);
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}
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/**
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* @brief Get the name of the server.
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*
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* @return const std::string&
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*/
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const std::string &name() const
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{
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return serverName_;
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}
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/**
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* @brief Get the IP and port string of the server.
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*
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* @return const std::string
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*/
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const std::string ipPort() const;
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/**
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* @brief Get the address of the server.
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*
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* @return const trantor::InetAddress&
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*/
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const trantor::InetAddress &address() const;
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/**
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* @brief Get the event loop of the server.
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*
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* @return EventLoop*
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*/
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EventLoop *getLoop() const
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{
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return loop_;
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}
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/**
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* @brief Get the I/O event loops of the server.
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*
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* @return std::vector<EventLoop *>
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*/
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std::vector<EventLoop *> getIoLoops() const
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{
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return loopPoolPtr_->getLoops();
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}
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/**
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* @brief An idle connection is a connection that has no read or write, kick
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* off it after timeout seconds.
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*
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* @param timeout
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*/
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void kickoffIdleConnections(size_t timeout)
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{
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loop_->runInLoop([this, timeout]() {
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assert(!started_);
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idleTimeout_ = timeout;
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});
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}
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/**
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* @brief Enable SSL encryption.
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*
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* @param certPath The path of the certificate file.
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* @param keyPath The path of the private key file.
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* @param useOldTLS If true, the TLS 1.0 and 1.1 are supported by the
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* server.
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* @param sslConfCmds The commands used to call the SSL_CONF_cmd function in
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* OpenSSL.
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* @note It's well known that TLS 1.0 and 1.1 are not considered secure in
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* 2020. And it's a good practice to only use TLS 1.2 and above.
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*/
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void enableSSL(const std::string &certPath,
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const std::string &keyPath,
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bool useOldTLS = false,
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const std::vector<std::pair<std::string, std::string>>
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&sslConfCmds = {});
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private:
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EventLoop *loop_;
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std::unique_ptr<Acceptor> acceptorPtr_;
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void newConnection(int fd, const InetAddress &peer);
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std::string serverName_;
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std::set<TcpConnectionPtr> connSet_;
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RecvMessageCallback recvMessageCallback_;
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ConnectionCallback connectionCallback_;
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WriteCompleteCallback writeCompleteCallback_;
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size_t idleTimeout_{0};
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std::map<EventLoop *, std::shared_ptr<TimingWheel>> timingWheelMap_;
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void connectionClosed(const TcpConnectionPtr &connectionPtr);
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std::shared_ptr<EventLoopThreadPool> loopPoolPtr_;
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#ifndef _WIN32
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class IgnoreSigPipe
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{
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public:
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IgnoreSigPipe()
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{
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::signal(SIGPIPE, SIG_IGN);
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LOG_TRACE << "Ignore SIGPIPE";
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}
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};
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IgnoreSigPipe initObj;
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#endif
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bool started_{false};
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// OpenSSL SSL context Object;
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std::shared_ptr<SSLContext> sslCtxPtr_;
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};
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} // namespace trantor
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