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97b6897429
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Make sure to clear the mesh when the width of the height changes.
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2021-08-18 16:28:36 +02:00 |
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67e9407188
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Fix collision property.
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2021-08-18 16:09:56 +02:00 |
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4d7d66e969
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Implemented TiledWall meshing.
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2021-08-18 16:07:03 +02:00 |
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3c3e057182
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Check for the VERSION_MAJOR define instead of the GODOT4.
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2021-08-17 20:03:57 +02:00 |
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2e4ab17d2e
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More cleanups/initial setup for TiledWall.
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2021-08-17 18:07:17 +02:00 |
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e2916f12b3
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Initial TiledWall cleanup.
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2021-08-17 17:41:22 +02:00 |
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fbafc568d7
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Added TiledWall and TiledWallData classes. Just a skeleton for now.
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2021-08-16 17:44:28 +02:00 |
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