Added the PropUtils singleton. Removed PropMeshUtils.

This commit is contained in:
Relintai 2020-06-27 22:29:19 +02:00
parent 6c8391ea17
commit e274c2d4f6
5 changed files with 67 additions and 25 deletions

4
SCsub
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@ -26,11 +26,11 @@ sources = [
"clutter/ground_clutter.cpp", "clutter/ground_clutter.cpp",
"clutter/ground_clutter_foliage.cpp", "clutter/ground_clutter_foliage.cpp",
"prop_mesh_utils.cpp",
"prop_instance.cpp", "prop_instance.cpp",
"prop_ess_entity.cpp", "prop_ess_entity.cpp",
"prop_instance_job.cpp", "prop_instance_job.cpp",
"singleton/prop_utils.cpp",
] ]
if ARGUMENTS.get('custom_modules_shared', 'no') == 'yes': if ARGUMENTS.get('custom_modules_shared', 'no') == 'yes':

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@ -1,9 +0,0 @@
#include "prop_mesh_utils.h"
PropMeshUtils::PropMeshUtils() {
}
PropMeshUtils::~PropMeshUtils() {
}
void PropMeshUtils::_bind_methods() {
}

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@ -33,13 +33,16 @@ SOFTWARE.
#include "clutter/ground_clutter.h" #include "clutter/ground_clutter.h"
#include "clutter/ground_clutter_foliage.h" #include "clutter/ground_clutter_foliage.h"
#include "prop_mesh_utils.h"
#include "prop_ess_entity.h" #include "prop_ess_entity.h"
#include "prop_instance.h" #include "prop_instance.h"
#include "prop_instance_job.h" #include "prop_instance_job.h"
#include "core/engine.h"
#include "singleton/prop_utils.h"
static PropUtils *prop_utils = NULL;
void register_props_types() { void register_props_types() {
ClassDB::register_class<PropData>(); ClassDB::register_class<PropData>();
ClassDB::register_class<PropDataEntry>(); ClassDB::register_class<PropDataEntry>();
@ -52,14 +55,19 @@ void register_props_types() {
ClassDB::register_class<GroundClutter>(); ClassDB::register_class<GroundClutter>();
ClassDB::register_class<GroundClutterFoliage>(); ClassDB::register_class<GroundClutterFoliage>();
ClassDB::register_class<PropMeshUtils>();
ClassDB::register_class<PropInstance>(); ClassDB::register_class<PropInstance>();
ClassDB::register_class<PropESSEntity>(); ClassDB::register_class<PropESSEntity>();
ClassDB::register_class<PropInstanceJob>(); ClassDB::register_class<PropInstanceJob>();
prop_utils = memnew(PropUtils);
ClassDB::register_class<PropUtils>();
Engine::get_singleton()->add_singleton(Engine::Singleton("PropUtils", PropUtils::get_singleton()));
} }
void unregister_props_types() { void unregister_props_types() {
if (prop_utils) {
memdelete(prop_utils);
}
} }

40
singleton/prop_utils.cpp Normal file
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@ -0,0 +1,40 @@
/*
Copyright (c) 2019-2020 Péter Magyar
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "prop_utils.h"
PropUtils *PropUtils::_instance;
PropUtils *PropUtils::get_singleton() {
return _instance;
}
PropUtils::PropUtils() {
_instance = this;
}
PropUtils::~PropUtils() {
_instance = NULL;
}
void PropUtils::_bind_methods() {
}

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@ -1,5 +1,5 @@
/* /*
Copyright (c) 2020 Péter Magyar Copyright (c) 2019-2020 Péter Magyar
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal of this software and associated documentation files (the "Software"), to deal
@ -20,22 +20,25 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE. SOFTWARE.
*/ */
#ifndef PROP_MESH_UTILS_H #ifndef PROP_UTILS_H
#define PROP_MESH_UTILS_H #define PROP_UTILS_H
#include "core/reference.h" #include "core/object.h"
#include "core/math/vector3.h" class PropUtils : public Object {
GDCLASS(PropUtils, Object);
class PropMeshUtils : public Reference {
GDCLASS(PropMeshUtils, Reference);
public: public:
PropMeshUtils(); static PropUtils *get_singleton();
~PropMeshUtils();
PropUtils();
~PropUtils();
protected: protected:
static void _bind_methods(); static void _bind_methods();
private:
static PropUtils *_instance;
}; };
#endif #endif