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Small temporary notes.
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@ -116,6 +116,12 @@ public:
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void copy_from(const Ref<TiledWallData> &tiled_wall_data);
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//Ref<Shape> get_collider_shape();
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//generate mesh -> add mesh into
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//genmerate_mesh() -> generate_mesh() PropMesher
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//PropMesher->tiled wall mesh_wimple(w, h, TWD)
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TiledWallData();
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~TiledWallData();
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