13 lines
350 B
C
13 lines
350 B
C
|
#ifndef PROCEDURAL_ANIMATION_PLAYER_H
|
||
|
#define PROCEDURAL_ANIMATION_PLAYER_H
|
||
|
|
||
|
#include "scene/main/node.h"
|
||
|
|
||
|
class ProceduralAnimationPlayer : public Node {
|
||
|
GDCLASS(ProceduralAnimationPlayer, Node);
|
||
|
|
||
|
public:
|
||
|
void play(const StringName &p_name = StringName(), float p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false);
|
||
|
};
|
||
|
|
||
|
#endif
|