pandemonium_engine_minimal/core/io/net_socket.h

54 lines
1.8 KiB
C++

#ifndef NET_SOCKET_H
#define NET_SOCKET_H
/* net_socket.h */
#include "core/io/ip.h"
#include "core/object/reference.h"
class NetSocket : public Reference {
protected:
static NetSocket *(*_create)();
public:
static NetSocket *create();
enum PollType {
POLL_TYPE_IN,
POLL_TYPE_OUT,
POLL_TYPE_IN_OUT
};
enum Type {
TYPE_NONE,
TYPE_TCP,
TYPE_UDP,
};
virtual Error open(Type p_type, IP::Type &ip_type) = 0;
virtual void close() = 0;
virtual Error bind(IP_Address p_addr, uint16_t p_port) = 0;
virtual Error listen(int p_max_pending) = 0;
virtual Error connect_to_host(IP_Address p_addr, uint16_t p_port) = 0;
virtual Error poll(PollType p_type, int timeout) const = 0;
virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read) = 0;
virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port, bool p_peek = false) = 0;
virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent) = 0;
virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) = 0;
virtual Ref<NetSocket> accept(IP_Address &r_ip, uint16_t &r_port) = 0;
virtual bool is_open() const = 0;
virtual int get_available_bytes() const = 0;
virtual Error set_broadcasting_enabled(bool p_enabled) = 0; // Returns OK if the socket option has been set successfully.
virtual void set_blocking_enabled(bool p_enabled) = 0;
virtual void set_ipv6_only_enabled(bool p_enabled) = 0;
virtual void set_tcp_no_delay_enabled(bool p_enabled) = 0;
virtual void set_reuse_address_enabled(bool p_enabled) = 0;
virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name) = 0;
virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) = 0;
};
#endif // NET_SOCKET_H