mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
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54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
#ifndef NET_SOCKET_H
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#define NET_SOCKET_H
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/* net_socket.h */
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#include "core/io/ip.h"
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#include "core/object/reference.h"
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class NetSocket : public Reference {
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protected:
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static NetSocket *(*_create)();
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public:
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static NetSocket *create();
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enum PollType {
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POLL_TYPE_IN,
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POLL_TYPE_OUT,
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POLL_TYPE_IN_OUT
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};
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enum Type {
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TYPE_NONE,
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TYPE_TCP,
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TYPE_UDP,
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};
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virtual Error open(Type p_type, IP::Type &ip_type) = 0;
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virtual void close() = 0;
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virtual Error bind(IP_Address p_addr, uint16_t p_port) = 0;
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virtual Error listen(int p_max_pending) = 0;
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virtual Error connect_to_host(IP_Address p_addr, uint16_t p_port) = 0;
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virtual Error poll(PollType p_type, int timeout) const = 0;
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virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read) = 0;
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virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port, bool p_peek = false) = 0;
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virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent) = 0;
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virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) = 0;
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virtual Ref<NetSocket> accept(IP_Address &r_ip, uint16_t &r_port) = 0;
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virtual bool is_open() const = 0;
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virtual int get_available_bytes() const = 0;
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virtual Error set_broadcasting_enabled(bool p_enabled) = 0; // Returns OK if the socket option has been set successfully.
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virtual void set_blocking_enabled(bool p_enabled) = 0;
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virtual void set_ipv6_only_enabled(bool p_enabled) = 0;
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virtual void set_tcp_no_delay_enabled(bool p_enabled) = 0;
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virtual void set_reuse_address_enabled(bool p_enabled) = 0;
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virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name) = 0;
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virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) = 0;
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};
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#endif // NET_SOCKET_H
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