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https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-17 22:17:19 +01:00
80 lines
1.7 KiB
C++
80 lines
1.7 KiB
C++
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/* vector4i.cpp */
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#include "vector4i.h"
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#include "core/math/vector4.h"
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#include "core/string/ustring.h"
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void Vector4i::set_axis(const int p_axis, const int32_t p_value) {
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ERR_FAIL_INDEX(p_axis, 4);
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coord[p_axis] = p_value;
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}
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int32_t Vector4i::get_axis(const int p_axis) const {
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ERR_FAIL_INDEX_V(p_axis, 4, 0);
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return operator[](p_axis);
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}
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Vector4i::Axis Vector4i::min_axis() const {
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uint32_t min_index = 0;
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int32_t min_value = x;
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for (uint32_t i = 1; i < 4; i++) {
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if (operator[](i) <= min_value) {
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min_index = i;
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min_value = operator[](i);
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}
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}
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return Vector4i::Axis(min_index);
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}
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Vector4i::Axis Vector4i::max_axis() const {
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uint32_t max_index = 0;
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int32_t max_value = x;
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for (uint32_t i = 1; i < 4; i++) {
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if (operator[](i) > max_value) {
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max_index = i;
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max_value = operator[](i);
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}
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}
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return Vector4i::Axis(max_index);
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}
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Vector4i Vector4i::clamp(const Vector4i &p_min, const Vector4i &p_max) const {
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return Vector4i(
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CLAMP(x, p_min.x, p_max.x),
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CLAMP(y, p_min.y, p_max.y),
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CLAMP(z, p_min.z, p_max.z),
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CLAMP(w, p_min.w, p_max.w));
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}
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Vector4i Vector4i::linear_interpolate(const Vector4i &p_to, const real_t p_weight) const {
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return Vector4i(
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x + (p_weight * (p_to.x - x)),
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y + (p_weight * (p_to.y - y)),
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z + (p_weight * (p_to.z - z)),
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w + (p_weight * (p_to.w - w)));
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}
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Vector4 Vector4i::to_vector4() const {
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return Vector4(x, y, z, w);
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}
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Vector4i::operator String() const {
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return "(" + itos(x) + ", " + itos(y) + ", " + itos(z) + ", " + itos(w) + ")";
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}
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Vector4i::operator Vector4() const {
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return Vector4(x, y, z, w);
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}
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/*
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Vector4i::Vector4i(const Vector4 &p_vec4) {
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x = p_vec4.x;
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y = p_vec4.y;
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z = p_vec4.z;
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w = p_vec4.w;
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}
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*/
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