pandemonium_engine_minimal/scene/gui/popup.h

61 lines
1.3 KiB
C++

#ifndef POPUP_H
#define POPUP_H
/* popup.h */
#include "scene/main/control.h"
class Popup : public Control {
GDCLASS(Popup, Control);
bool exclusive;
bool popped_up;
private:
void _popup(const Rect2 &p_bounds = Rect2(), const bool p_centered = false);
protected:
virtual void _post_popup() {}
void _gui_input(Ref<InputEvent> p_event);
void _notification(int p_what);
virtual void _fix_size();
static void _bind_methods();
public:
enum {
NOTIFICATION_POST_POPUP = 80,
NOTIFICATION_POPUP_HIDE = 81
};
void set_exclusive(bool p_exclusive);
bool is_exclusive() const;
void popup_centered_ratio(float p_screen_ratio = 0.75);
void popup_centered(const Size2 &p_size = Size2());
void popup_centered_minsize(const Size2 &p_minsize = Size2());
void set_as_minsize();
void popup_centered_clamped(const Size2 &p_size = Size2(), float p_fallback_ratio = 0.75);
virtual void popup(const Rect2 &p_bounds = Rect2());
virtual String get_configuration_warning() const;
Popup();
~Popup();
};
class PopupPanel : public Popup {
GDCLASS(PopupPanel, Popup);
protected:
void _update_child_rects();
void _notification(int p_what);
public:
virtual Size2 get_minimum_size() const;
PopupPanel();
};
#endif