pandemonium_engine_docs/04_modules/11_skeleton_editor.md
2024-04-20 23:21:39 +02:00

991 B

Skeleton Editor

This is a c++ engine module for the Pandemonium engine that contains a modularized version of TokageItLab's pr's 3.2 version from the pandemonium engine repository, until it gets merged.

The original pr is here: https://github.com/Relintai/pandemonium_engine/pull/45699 Tht 3.x version (linked in the pr itself) is here (This is the base for this module): https://github.com/TokageItLab/pandemonium/tree/pose-edit-mode

I'm developing this for pandemonium 3.x, it will probably work on earlier versions though. 4.0 is not supported.

Building

  1. Get the source code for the engine.

git clone -b 3.x https://github.com/Relintai/pandemonium_engine.git pandemonium

  1. Go into Pandemonium's modules directory.
cd ./pandemonium/modules/
  1. Clone this repository
git clone https://github.com/Relintai/skeleton_editor skeleton_editor
  1. Build Pandemonium. Tutorial