mirror of
https://github.com/Relintai/pandemonium_engine_docs.git
synced 2025-02-02 15:55:58 +01:00
88 lines
3.8 KiB
ReStructuredText
88 lines
3.8 KiB
ReStructuredText
:github_url: hide
|
|
|
|
.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
|
|
.. DO NOT EDIT THIS FILE, but the ParallaxLayer.xml source instead.
|
|
.. The source is found in doc/classes or modules/<name>/doc_classes.
|
|
|
|
.. _class_ParallaxLayer:
|
|
|
|
ParallaxLayer
|
|
=============
|
|
|
|
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
|
|
|
|
A parallax scrolling layer to be used with :ref:`ParallaxBackground<class_ParallaxBackground>`.
|
|
|
|
Description
|
|
-----------
|
|
|
|
A ParallaxLayer must be the child of a :ref:`ParallaxBackground<class_ParallaxBackground>` node. Each ParallaxLayer can be set to move at different speeds relative to the camera movement or the :ref:`ParallaxBackground.scroll_offset<class_ParallaxBackground_property_scroll_offset>` value.
|
|
|
|
This node's children will be affected by its scroll offset.
|
|
|
|
**Note:** Any changes to this node's position and scale made after it enters the scene will be ignored.
|
|
|
|
Properties
|
|
----------
|
|
|
|
+-------------------------------+------------------------------------------------------------------------+---------------------+
|
|
| :ref:`Vector2<class_Vector2>` | :ref:`motion_mirroring<class_ParallaxLayer_property_motion_mirroring>` | ``Vector2( 0, 0 )`` |
|
|
+-------------------------------+------------------------------------------------------------------------+---------------------+
|
|
| :ref:`Vector2<class_Vector2>` | :ref:`motion_offset<class_ParallaxLayer_property_motion_offset>` | ``Vector2( 0, 0 )`` |
|
|
+-------------------------------+------------------------------------------------------------------------+---------------------+
|
|
| :ref:`Vector2<class_Vector2>` | :ref:`motion_scale<class_ParallaxLayer_property_motion_scale>` | ``Vector2( 1, 1 )`` |
|
|
+-------------------------------+------------------------------------------------------------------------+---------------------+
|
|
|
|
Property Descriptions
|
|
---------------------
|
|
|
|
.. _class_ParallaxLayer_property_motion_mirroring:
|
|
|
|
- :ref:`Vector2<class_Vector2>` **motion_mirroring**
|
|
|
|
+-----------+----------------------+
|
|
| *Default* | ``Vector2( 0, 0 )`` |
|
|
+-----------+----------------------+
|
|
| *Setter* | set_mirroring(value) |
|
|
+-----------+----------------------+
|
|
| *Getter* | get_mirroring() |
|
|
+-----------+----------------------+
|
|
|
|
The ParallaxLayer's :ref:`Texture<class_Texture>` mirroring. Useful for creating an infinite scrolling background. If an axis is set to ``0``, the :ref:`Texture<class_Texture>` will not be mirrored.
|
|
|
|
----
|
|
|
|
.. _class_ParallaxLayer_property_motion_offset:
|
|
|
|
- :ref:`Vector2<class_Vector2>` **motion_offset**
|
|
|
|
+-----------+--------------------------+
|
|
| *Default* | ``Vector2( 0, 0 )`` |
|
|
+-----------+--------------------------+
|
|
| *Setter* | set_motion_offset(value) |
|
|
+-----------+--------------------------+
|
|
| *Getter* | get_motion_offset() |
|
|
+-----------+--------------------------+
|
|
|
|
The ParallaxLayer's offset relative to the parent ParallaxBackground's :ref:`ParallaxBackground.scroll_offset<class_ParallaxBackground_property_scroll_offset>`.
|
|
|
|
----
|
|
|
|
.. _class_ParallaxLayer_property_motion_scale:
|
|
|
|
- :ref:`Vector2<class_Vector2>` **motion_scale**
|
|
|
|
+-----------+-------------------------+
|
|
| *Default* | ``Vector2( 1, 1 )`` |
|
|
+-----------+-------------------------+
|
|
| *Setter* | set_motion_scale(value) |
|
|
+-----------+-------------------------+
|
|
| *Getter* | get_motion_scale() |
|
|
+-----------+-------------------------+
|
|
|
|
Multiplies the ParallaxLayer's motion. If an axis is set to ``0``, it will not scroll.
|
|
|
|
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
|
|
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
|
|
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|