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56 lines
4.7 KiB
ReStructuredText
56 lines
4.7 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the PackedSceneGLTF.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_PackedSceneGLTF:
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PackedSceneGLTF
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===============
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**Inherits:** :ref:`PackedScene<class_PackedScene>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Properties
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----------
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+-------------------------------------+----------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Dictionary<class_Dictionary>` | _bundled | ``{"conn_count": 0,"conns": PoolIntArray( ),"editable_instances": [ ],"names": PoolStringArray( ),"node_count": 0,"node_paths": [ ],"nodes": PoolIntArray( ),"variants": [ ],"version": 2}`` *(parent override)* |
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+-------------------------------------+----------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Methods
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-------
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+---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`export_gltf<class_PackedSceneGLTF_method_export_gltf>` **(** :ref:`Node<class_Node>` node, :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0 **)** |
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+---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Node<class_Node>` | :ref:`import_gltf_scene<class_PackedSceneGLTF_method_import_gltf_scene>` **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`int<class_int>` compress_flags=2194432, :ref:`GLTFState<class_GLTFState>` state=null **)** |
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+---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`pack_gltf<class_PackedSceneGLTF_method_pack_gltf>` **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`int<class_int>` compress_flags=2194432, :ref:`GLTFState<class_GLTFState>` state=null **)** |
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+---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Method Descriptions
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-------------------
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.. _class_PackedSceneGLTF_method_export_gltf:
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- :ref:`Error<enum_@GlobalScope_Error>` **export_gltf** **(** :ref:`Node<class_Node>` node, :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0 **)**
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----
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.. _class_PackedSceneGLTF_method_import_gltf_scene:
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- :ref:`Node<class_Node>` **import_gltf_scene** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`int<class_int>` compress_flags=2194432, :ref:`GLTFState<class_GLTFState>` state=null **)**
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----
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.. _class_PackedSceneGLTF_method_pack_gltf:
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- void **pack_gltf** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`int<class_int>` compress_flags=2194432, :ref:`GLTFState<class_GLTFState>` state=null **)**
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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