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75 lines
2.3 KiB
ReStructuredText
75 lines
2.3 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the CylinderShape.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_CylinderShape:
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CylinderShape
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=============
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**Inherits:** :ref:`Shape<class_Shape>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Cylinder shape for collisions.
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Description
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-----------
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Cylinder shape for collisions.
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Tutorials
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---------
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- `Third Person Shooter Demo <https://godotengine.org/asset-library/asset/678>`__
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- `3D Physics Tests Demo <https://godotengine.org/asset-library/asset/675>`__
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- `3D Voxel Demo <https://godotengine.org/asset-library/asset/676>`__
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Properties
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----------
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+---------------------------+----------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`height<class_CylinderShape_property_height>` | ``2.0`` |
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+---------------------------+----------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`radius<class_CylinderShape_property_radius>` | ``1.0`` |
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+---------------------------+----------------------------------------------------+---------+
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Property Descriptions
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---------------------
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.. _class_CylinderShape_property_height:
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- :ref:`float<class_float>` **height**
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+-----------+-------------------+
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| *Default* | ``2.0`` |
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+-----------+-------------------+
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| *Setter* | set_height(value) |
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+-----------+-------------------+
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| *Getter* | get_height() |
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+-----------+-------------------+
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The cylinder's height.
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----
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.. _class_CylinderShape_property_radius:
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- :ref:`float<class_float>` **radius**
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+-----------+-------------------+
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| *Default* | ``1.0`` |
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+-----------+-------------------+
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| *Setter* | set_radius(value) |
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+-----------+-------------------+
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| *Getter* | get_radius() |
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+-----------+-------------------+
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The cylinder's radius.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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