More sorting.

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Networking
==========
.. toctree::
:maxdepth: 1
:name: toc-learn-features-networking
high_level_multiplayer
http_request_class
http_client_class
ssl_certificates
websocket
webrtc

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Audio
=====
.. toctree::
:maxdepth: 1
:name: toc-learn-features-audio
audio_buses
audio_streams
sync_with_audio
recording_with_microphone

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Physics
=======
.. toctree::
:maxdepth: 1
:name: toc-learn-features-physics
physics_introduction
rigid_body
using_area_2d
using_kinematic_body_2d
ray-casting
ragdoll_system
kinematic_character_2d
soft_body
collision_shapes_3d
interpolation/index

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Physics Interpolation
=====================
.. toctree::
:maxdepth: 1
:name: toc-physics-interpolation
physics_interpolation_quick_start_guide
physics_interpolation_introduction
using_physics_interpolation
advanced_physics_interpolation

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Navigation
==========
.. toctree::
:maxdepth: 1
:name: toc-learn-features-navigation
navigation_introduction_2d
navigation_introduction_3d
navigation_using_navigationservers
navigation_using_navigationmaps
navigation_using_navigationregions
navigation_using_navigationmeshes
navigation_using_navigationpaths
navigation_using_navigationpathqueryobjects
navigation_using_navigationagents
navigation_using_navigationobstacles
navigation_using_navigationlinks
navigation_using_navigationlayers
navigation_debug_tools
navigation_connecting_navmesh
navigation_different_actor_types
navigation_different_actor_locomotion
navigation_different_actor_area_access
navigation_optimizing_performance

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Internationalization
====================
.. toctree::
:maxdepth: 1
:name: toc-learn-features-i18n
internationalizing_games
localization_using_gettext
locales

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Android plugins
===============
.. toctree::
:maxdepth: 1
:name: toc-tutorials-plugins-android
android_plugin
android_in_app_purchases

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Platform-specific
=================
.. toctree::
:maxdepth: 1
:name: toc-learn-features-platform
android/index
ios/index
platform_html5
consoles
mobile_rendering_limitations

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iOS plugins
===========
.. toctree::
:maxdepth: 1
:name: toc-tutorials-plugins-ios
ios_plugin
plugins_for_ios

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Rendering
=========
.. toctree::
:maxdepth: 1
:name: toc-learn-features-rendering
viewports
multiple_resolutions
jitter_stutter

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Debug
=====
.. toctree::
:maxdepth: 1
:name: toc-learn-features-debug
overview_of_debugging_tools
debugger_panel

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GDScript
========
.. toctree::
:maxdepth: 1
:name: toc-learn-scripting-gdscript
gdscript_basics
gdscript_advanced
gdscript_exports
gdscript_styleguide
static_typing
warning_system
gdscript_format_string
See also:
See `doc_gdscript_grammar` if you are interested in writing a third-party
tool that interacts with GDScript, such as a linter or formatter.

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Scripting
=========
This section covers programming languages and core features to code your games
in Pandemonium.
Here, you will find information that is not already covered in more specific
sections. For instance, to learn about inputs, we recommend you to read
`Inputs <toc-learn-features-inputs )`.
Programming languages
---------------------
The sections below each focus on a given programming language or, in GDNative's
case, an interface that works with multiple languages.
.. toctree::
:maxdepth: 1
:name: toc-learn-scripting
gdscript/index
Core features
-------------
Some features are specific to the engine and are available in all supported
languages. Whether you code in GDScript, C#, or another language, the pages
below will help you make the most of Pandemonium.
.. To split and organize better, into some related toctrees?
.. toctree::
:maxdepth: 1
:name: toc-scripting-core-features
debug/index
idle_and_physics_processing
groups
nodes_and_scene_instances
overridable_functions
cross_language_scripting
creating_script_templates
evaluating_expressions
change_scenes_manually
instancing_with_signals
pausing_games
filesystem
resources
singletons_autoload
scene_tree
scene_unique_nodes

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