More sorting.
@ -1,13 +0,0 @@
|
||||
Math
|
||||
====
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
:name: toc-learn-features-math
|
||||
|
||||
vector_math
|
||||
vectors_advanced
|
||||
matrices_and_transforms
|
||||
interpolation
|
||||
beziers_and_curves
|
||||
random_number_generation
|
@ -1,16 +0,0 @@
|
||||
2D
|
||||
==
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
:name: toc-learn-features-2d
|
||||
|
||||
canvas_layers
|
||||
2d_transforms
|
||||
using_tilemaps
|
||||
particle_systems_2d
|
||||
2d_movement
|
||||
2d_lights_and_shadows
|
||||
2d_meshes
|
||||
custom_drawing_in_2d
|
||||
2d_sprite_animation
|
@ -1,24 +0,0 @@
|
||||
3D
|
||||
==
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
:name: toc-learn-features-3d
|
||||
|
||||
introduction_to_3d
|
||||
using_transforms
|
||||
3d_rendering_limitations
|
||||
spatial_material
|
||||
lights_and_shadows
|
||||
reflection_probes
|
||||
gi_probes
|
||||
baked_lightmaps
|
||||
environment_and_post_processing
|
||||
high_dynamic_range
|
||||
using_gridmaps
|
||||
using_multi_mesh_instance
|
||||
csg_tools
|
||||
procedural_geometry/index
|
||||
occluders
|
||||
portals/index
|
||||
3d_text
|
@ -1,15 +0,0 @@
|
||||
|
||||
|
||||
Rooms and Portals
|
||||
=================
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
:name: toc-portals
|
||||
|
||||
introduction_to_rooms_and_portals
|
||||
first_steps_with_rooms_and_portals
|
||||
using_objects_in_rooms_and_portals
|
||||
advanced_room_and_portal_usage
|
||||
editing_rooms_and_portals
|
||||
rooms_and_portals_example
|
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BIN
03_usage/04_ui/img/control_gallery.png
Normal file
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@ -1,37 +0,0 @@
|
||||
User Interface (UI)
|
||||
===================
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
:name: toc-gui-basics
|
||||
|
||||
size_and_anchors
|
||||
gui_containers
|
||||
custom_gui_controls
|
||||
gui_navigation
|
||||
control_node_gallery
|
||||
|
||||
GUI skinning and themes
|
||||
-----------------------
|
||||
|
||||
Pandemonium features an in-depth skinning/theming system for control nodes. The pages in this section
|
||||
explain the benefits of that system and how to set it up in your projects.
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
:name: toc-gui-skinning
|
||||
|
||||
gui_skinning
|
||||
gui_using_theme_editor
|
||||
gui_theme_type_variations
|
||||
|
||||
Control node tutorials
|
||||
----------------------
|
||||
|
||||
The following articles cover specific details of using particular control nodes.
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
:name: toc-control-nodes-tutorials
|
||||
|
||||
bbcode_in_richtextlabel
|
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@ -1,12 +0,0 @@
|
||||
Animation
|
||||
=========
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
:name: toc-learn-features-animation
|
||||
|
||||
introduction
|
||||
cutout_animation
|
||||
2d_skeletons
|
||||
animation_tree
|
||||
playing_videos
|
@ -1,13 +0,0 @@
|
||||
Inputs
|
||||
======
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
:name: toc-learn-features-inputs
|
||||
|
||||
inputevent
|
||||
input_examples
|
||||
mouse_and_input_coordinates
|
||||
custom_mouse_cursor
|
||||
handling_quit_requests
|
||||
controllers_gamepads_joysticks
|
@ -1,11 +0,0 @@
|
||||
Input and Output (I/O)
|
||||
======================
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
:name: toc-learn-features-io
|
||||
|
||||
background_loading
|
||||
data_paths
|
||||
saving_games
|
||||
binary_serialization_api
|
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Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 7.6 KiB |