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50 lines
1.8 KiB
ReStructuredText
50 lines
1.8 KiB
ReStructuredText
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:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/Panel.xml.
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.. _class_Panel:
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Panel
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=====
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**Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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Provides an opaque background for :ref:`Control<class_Control>` children.
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Description
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-----------
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Panel is a :ref:`Control<class_Control>` that displays an opaque background. It's commonly used as a parent and container for other types of :ref:`Control<class_Control>` nodes.
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Tutorials
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---------
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- `2D Role Playing Game Demo <https://godotengine.org/asset-library/asset/520>`__
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- `2D Finite State Machine Demo <https://godotengine.org/asset-library/asset/516>`__
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- `3D Inverse Kinematics Demo <https://godotengine.org/asset-library/asset/523>`__
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Theme Properties
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----------------
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+---------------------------------+---------------------------------------------+
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| :ref:`StyleBox<class_StyleBox>` | :ref:`panel<class_Panel_theme_style_panel>` |
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+---------------------------------+---------------------------------------------+
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Theme Property Descriptions
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---------------------------
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.. _class_Panel_theme_style_panel:
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- :ref:`StyleBox<class_StyleBox>` **panel**
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The style of this ``Panel``.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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