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Relintai
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pandemonium_engine
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pandemonium_engine
/
modules
/
gltf
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Hugo Locurcio
fc041bf980
Document that glTF classes are only usable in editor builds
...
Run-time glTF saving/loading is only available in Godot 4.0, not Godot 3.x.
2022-07-26 15:10:11 +02:00
..
doc_classes
config.py
editor_scene_exporter_gltf_plugin.cpp
editor_scene_exporter_gltf_plugin.h
editor_scene_importer_gltf.cpp
editor_scene_importer_gltf.h
gltf_accessor.cpp
gltf_accessor.h
gltf_animation.cpp
gltf_animation.h
gltf_buffer_view.cpp
gltf_buffer_view.h
gltf_camera.cpp
gltf_camera.h
gltf_document.cpp
gltf_document.h
gltf_light.cpp
gltf_light.h
gltf_mesh.cpp
gltf_mesh.h
gltf_node.cpp
gltf_node.h
gltf_skeleton.cpp
gltf_skeleton.h
gltf_skin.cpp
gltf_skin.h
gltf_spec_gloss.cpp
gltf_spec_gloss.h
gltf_state.cpp
gltf_state.h
gltf_texture.cpp
gltf_texture.h
packed_scene_gltf.cpp
packed_scene_gltf.h
register_types.cpp
register_types.h
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