.. |
doc_classes
|
Re-extracted class docs.
|
2023-10-12 01:59:32 +02:00 |
config.py
|
Add missing classes to the editor_code_editor module's class list.
|
2023-06-13 17:52:54 +02:00 |
editor_code_text_editor.cpp
|
Removed _shortcut_input() from the EditorCodeTextEditor.
|
2023-09-09 16:01:20 +02:00 |
editor_code_text_editor.h
|
Removed _shortcut_input() from the EditorCodeTextEditor.
|
2023-09-09 16:01:20 +02:00 |
editor_connection_info_dialog.cpp
|
Prefix class names in the editor_script_editor module with Editor . Pt 1.
|
2023-02-18 16:37:54 +01:00 |
editor_connection_info_dialog.h
|
Prefix class names in the editor_script_editor module with Editor . Pt 1.
|
2023-02-18 16:37:54 +01:00 |
editor_find_replace_bar.cpp
|
The match case option is on by default now when searching in the current file and in files in the editor.
|
2023-09-09 02:26:36 +02:00 |
editor_find_replace_bar.h
|
Prefix class names in the editor_script_editor module with Editor . Pt 1.
|
2023-02-18 16:37:54 +01:00 |
editor_goto_line_dialog.cpp
|
Prefix class names in the editor_script_editor module with Editor . Pt 1.
|
2023-02-18 16:37:54 +01:00 |
editor_goto_line_dialog.h
|
Prefix class names in the editor_script_editor module with Editor . Pt 1.
|
2023-02-18 16:37:54 +01:00 |
editor_script_editor_base.cpp
|
Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
|
2023-02-21 01:30:59 +01:00 |
editor_script_editor_base.h
|
Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
|
2023-02-21 01:30:59 +01:00 |
editor_script_editor_quick_open.cpp
|
Prefix class names in the editor_script_editor module with Editor . Pt 1.
|
2023-02-18 16:37:54 +01:00 |
editor_script_editor_quick_open.h
|
Prefix class names in the editor_script_editor module with Editor . Pt 1.
|
2023-02-18 16:37:54 +01:00 |
editor_script_editor.cpp
|
Make sure that the FileSystem is made visible properly when needed in both it's normal and it's bottom bar mode.
|
2023-10-13 09:35:56 +02:00 |
editor_script_editor.h
|
Backported _shortcut_input() virtual from godot4.
|
2023-09-07 09:56:16 +02:00 |
editor_script_text_editor.cpp
|
Backported the editor constrol changes for the new shortcut system from godot4.
|
2023-09-07 13:41:05 +02:00 |
editor_script_text_editor.h
|
Ported: Single Compilation Unit build.
|
2023-07-11 16:07:36 +02:00 |
editor_syntax_highlighter.cpp
|
Ported: Highlight control flow keywords with a different color. This makes them easier to distinguish from other keywords.
|
2023-02-21 13:20:25 +01:00 |
editor_syntax_highlighter.h
|
Fix an another inconsistent override warning.
|
2023-02-21 01:39:16 +01:00 |
editor_text_editor.cpp
|
Backported the editor constrol changes for the new shortcut system from godot4.
|
2023-09-07 13:41:05 +02:00 |
editor_text_editor.h
|
Ported: Single Compilation Unit build.
|
2023-07-11 16:07:36 +02:00 |
register_types.cpp
|
Make sure that the script editor is the 3rd tab. I implemented the simplest solution I could think for now. If more control is needed in the future, EditorPlugins will likely need a priority queue (or some different, more generic solution).
|
2023-03-19 11:02:20 +01:00 |
register_types.h
|
Moved the editor_code_editor module to the editor_modules folder.
|
2023-02-18 15:45:50 +01:00 |
script_editor_plugin.cpp
|
Renamed TextEditor to EditorTextEditor.
|
2023-02-18 16:58:47 +01:00 |
script_editor_plugin.h
|
Renamed ScriptEditor to EditorScriptEditor.
|
2023-02-18 16:52:26 +01:00 |
SCsub
|
Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
|
2023-02-21 01:30:59 +01:00 |