pandemonium_engine/servers
Relintai f4339d2a49 Ported: CPUParticles2D - fix interpolated transforms and culling
1) Physics interpolated particles in global mode are specified in global space. In VisualServer they should therefore ignore local transform.
2) Additionally, the expected final_transform should be passed on to children, rather than the identity transform used on the local item.
3) Local bounds in hierarchical culling are fixed for items using identity transform, by calculating their local bound in local space from the global space particles.
- lawnjelly
723632a76a
2023-10-02 17:32:07 +02:00
..
audio Fix AudioEffectRecord circular reference 2023-10-02 16:29:43 +02:00
navigation Make sure that all parameters are properly set into PathQueryResults. 2023-09-05 11:58:36 +02:00
physics Ported: Single Compilation Unit build. 2023-07-11 16:07:36 +02:00
physics_2d Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313 2023-05-01 12:24:31 +02:00
rendering Ported: CPUParticles2D - fix interpolated transforms and culling 2023-10-02 17:32:07 +02:00
audio_server.cpp Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
audio_server.h Fix non-tools builds. 2023-08-27 13:06:06 +02:00
navigation_2d_server.cpp Make sure that all parameters are properly set into PathQueryResults. 2023-09-05 11:58:36 +02:00
navigation_2d_server.h Removed cell height getters and setters from the Navigation2DServer. 2023-09-05 11:57:34 +02:00
navigation_server.cpp Bind missing method in NavigationServer. 2023-09-10 08:44:29 +02:00
navigation_server.h Backported from godot4: Add NavigationServer API to enable regions and links 2023-09-04 20:22:28 +02:00
physics_2d_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_2d_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
register_server_types.cpp Backported from godot4: Rework const on NavigationServer methods 2023-06-09 22:03:42 +02:00
register_server_types.h
rendering_server_callbacks.cpp
rendering_server_callbacks.h
rendering_server.cpp Ported: Add debug_canvas_item_get_local_bound() function to VisualServer 2023-08-27 19:00:01 +02:00
rendering_server.h Ported: CPUParticles2D - fix interpolated transforms and culling 2023-10-02 17:32:07 +02:00
SCsub Cleaned up NavigationMeshGenerator and added it to the build. 2023-06-03 18:45:20 +02:00
server_wrap_mt_common.h