mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 03:46:50 +01:00
Ported: Add debug_canvas_item_get_local_bound() function to VisualServer
Useful for debugging hierarchical culling.
- lawnjelly
61e41cc9a1
This commit is contained in:
parent
d977ed360e
commit
17fa82ac02
@ -796,6 +796,14 @@
|
||||
Modulates all colors in the given canvas.
|
||||
</description>
|
||||
</method>
|
||||
<method name="debug_canvas_item_get_local_bound">
|
||||
<return type="Rect2" />
|
||||
<argument index="0" name="item" type="RID" />
|
||||
<description>
|
||||
Returns the bounding rectangle for a canvas item and its descendants in local space, as calculated by the renderer. This bound is used internally for culling.
|
||||
[b]Warning:[/b] This function is intended for debugging in the editor, and will pass through and return a zero [Rect2] in exported projects.
|
||||
</description>
|
||||
</method>
|
||||
<method name="debug_canvas_item_get_rect">
|
||||
<return type="Rect2" />
|
||||
<argument index="0" name="item" type="RID" />
|
||||
|
@ -1466,6 +1466,12 @@ Rect2 RenderingServerCanvas::_debug_canvas_item_get_rect(RID p_item) {
|
||||
return canvas_item->get_rect();
|
||||
}
|
||||
|
||||
Rect2 RenderingServerCanvas::_debug_canvas_item_get_local_bound(RID p_item) {
|
||||
Item *canvas_item = canvas_item_owner.getornull(p_item);
|
||||
ERR_FAIL_COND_V(!canvas_item, Rect2());
|
||||
return canvas_item->local_bound;
|
||||
}
|
||||
|
||||
void RenderingServerCanvas::canvas_item_set_skeleton_relative_xform(RID p_item, Transform2D p_relative_xform) {
|
||||
Item *canvas_item = canvas_item_owner.getornull(p_item);
|
||||
ERR_FAIL_COND(!canvas_item);
|
||||
@ -2200,7 +2206,7 @@ void RenderingServerCanvas::tick() {
|
||||
}
|
||||
|
||||
void RenderingServerCanvas::update_interpolation_tick(bool p_process) {
|
||||
#define PANDEMONIUM_UPDATE_INTERPOLATION_TICK(LIST_PREV, LIST_CURR, TYPE, OWNER_LIST) \
|
||||
#define PANDEMONIUM_UPDATE_INTERPOLATION_TICK(LIST_PREV, LIST_CURR, TYPE, OWNER_LIST) \
|
||||
/* Detect any that were on the previous transform list that are no longer active. */ \
|
||||
for (unsigned int n = 0; n < _interpolation_data.LIST_PREV->size(); n++) { \
|
||||
const RID &rid = (*_interpolation_data.LIST_PREV)[n]; \
|
||||
@ -2268,8 +2274,6 @@ void RenderingServerCanvas::InterpolationData::notify_free_canvas_light_occluder
|
||||
canvas_light_occluder_transform_update_list_prev->erase_multiple_unordered(p_rid);
|
||||
}
|
||||
|
||||
|
||||
|
||||
RenderingServerCanvas::RenderingServerCanvas() {
|
||||
_canvas_cull_mode = CANVAS_CULL_MODE_NODE;
|
||||
|
||||
|
@ -259,6 +259,7 @@ public:
|
||||
void _canvas_item_skeleton_moved(RID p_item);
|
||||
void canvas_item_set_skeleton_relative_xform(RID p_item, Transform2D p_relative_xform);
|
||||
Rect2 _debug_canvas_item_get_rect(RID p_item);
|
||||
Rect2 _debug_canvas_item_get_local_bound(RID p_item);
|
||||
|
||||
void canvas_item_set_interpolated(RID p_item, bool p_interpolated);
|
||||
void canvas_item_reset_physics_interpolation(RID p_item);
|
||||
|
@ -623,6 +623,7 @@ public:
|
||||
BIND2(canvas_item_attach_skeleton, RID, RID)
|
||||
BIND2(canvas_item_set_skeleton_relative_xform, RID, Transform2D)
|
||||
BIND1R(Rect2, _debug_canvas_item_get_rect, RID)
|
||||
BIND1R(Rect2, _debug_canvas_item_get_local_bound, RID)
|
||||
|
||||
BIND2(canvas_item_set_interpolated, RID, bool)
|
||||
BIND1(canvas_item_reset_physics_interpolation, RID)
|
||||
|
@ -531,6 +531,7 @@ public:
|
||||
FUNC2(canvas_item_attach_skeleton, RID, RID)
|
||||
FUNC2(canvas_item_set_skeleton_relative_xform, RID, Transform2D)
|
||||
FUNC1R(Rect2, _debug_canvas_item_get_rect, RID)
|
||||
FUNC1R(Rect2, _debug_canvas_item_get_local_bound, RID)
|
||||
|
||||
FUNC2(canvas_item_set_interpolated, RID, bool)
|
||||
FUNC1(canvas_item_reset_physics_interpolation, RID)
|
||||
|
@ -2141,6 +2141,7 @@ void RenderingServer::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("canvas_item_set_material", "item", "material"), &RenderingServer::canvas_item_set_material);
|
||||
ClassDB::bind_method(D_METHOD("canvas_item_set_use_parent_material", "item", "enabled"), &RenderingServer::canvas_item_set_use_parent_material);
|
||||
ClassDB::bind_method(D_METHOD("debug_canvas_item_get_rect", "item"), &RenderingServer::debug_canvas_item_get_rect);
|
||||
ClassDB::bind_method(D_METHOD("debug_canvas_item_get_local_bound", "item"), &RenderingServer::debug_canvas_item_get_local_bound);
|
||||
ClassDB::bind_method(D_METHOD("canvas_light_create"), &RenderingServer::canvas_light_create);
|
||||
ClassDB::bind_method(D_METHOD("canvas_light_attach_to_canvas", "light", "canvas"), &RenderingServer::canvas_light_attach_to_canvas);
|
||||
ClassDB::bind_method(D_METHOD("canvas_light_set_enabled", "light", "enabled"), &RenderingServer::canvas_light_set_enabled);
|
||||
|
@ -950,14 +950,16 @@ public:
|
||||
virtual void canvas_item_attach_skeleton(RID p_item, RID p_skeleton) = 0;
|
||||
virtual void canvas_item_set_skeleton_relative_xform(RID p_item, Transform2D p_relative_xform) = 0;
|
||||
|
||||
Rect2 debug_canvas_item_get_rect(RID p_item) {
|
||||
#ifdef TOOLS_ENABLED
|
||||
return _debug_canvas_item_get_rect(p_item);
|
||||
Rect2 debug_canvas_item_get_rect(RID p_item) { return _debug_canvas_item_get_rect(p_item); }
|
||||
Rect2 debug_canvas_item_get_local_bound(RID p_item) { return _debug_canvas_item_get_local_bound(p_item); }
|
||||
#else
|
||||
return Rect2();
|
||||
Rect2 debug_canvas_item_get_rect(RID p_item) { return Rect2(); }
|
||||
Rect2 debug_canvas_item_get_local_bound(RID p_item) { return Rect2(); }
|
||||
#endif
|
||||
}
|
||||
|
||||
virtual Rect2 _debug_canvas_item_get_rect(RID p_item) = 0;
|
||||
virtual Rect2 _debug_canvas_item_get_local_bound(RID p_item) = 0;
|
||||
|
||||
virtual void canvas_item_set_interpolated(RID p_item, bool p_interpolated) = 0;
|
||||
virtual void canvas_item_reset_physics_interpolation(RID p_item) = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user