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clutter
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Removed now unnecessary version.h includes.
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2022-03-18 03:56:41 +01:00 |
doc_classes
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
editor
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Also fix ste style of the 3d prop plugin's convert button.
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2022-04-18 19:33:47 +02:00 |
jobs
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Cleaned up the props module aswell.
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2022-03-18 03:22:03 +01:00 |
lights
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Removed now unnecessary version.h includes.
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2022-03-18 03:56:41 +01:00 |
material_cache
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Reworked TiledWallData's api, and added per tile size and z offset members. Mesh generation does not use them yet.
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2022-05-26 18:17:48 +02:00 |
props
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Removed now unnecessary version.h includes.
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2022-03-18 03:56:41 +01:00 |
singleton
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Removed now unnecessary version.h includes.
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2022-03-18 03:56:41 +01:00 |
tiled_wall
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Removed the _texture_ infix from the methods in TiledWallData which were not supposed to have it.
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2022-05-26 18:38:01 +02:00 |
.gitignore
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
config.py
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
LICENSE
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
prop_ess_entity.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
prop_ess_entity.h
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Cleaned up the props module aswell.
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2022-03-18 03:22:03 +01:00 |
prop_instance_job.cpp
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Run godot's formatting script.
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2022-03-16 09:02:48 +01:00 |
prop_instance_job.h
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Cleaned up the props module aswell.
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2022-03-18 03:22:03 +01:00 |
prop_instance_merger.cpp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
prop_instance_merger.h
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Cleaned up the props module aswell.
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2022-03-18 03:22:03 +01:00 |
prop_instance_prop_job.cpp
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Fixed more potential issues found by the tool.
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2022-03-19 18:44:49 +01:00 |
prop_instance_prop_job.h
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Cleaned up the props module aswell.
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2022-03-18 03:22:03 +01:00 |
prop_instance.cpp
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Cleaned up the props module aswell.
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2022-03-18 03:22:03 +01:00 |
prop_instance.h
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Cleaned up the props module aswell.
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2022-03-18 03:22:03 +01:00 |
prop_mesher.cpp
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Reworked TiledWallData's api, and added per tile size and z offset members. Mesh generation does not use them yet.
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2022-05-26 18:17:48 +02:00 |
prop_mesher.h
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Cleaned up more version checks.
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2022-03-18 03:08:46 +01:00 |
prop_scene_instance.cpp
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Cleaned up more version checks.
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2022-03-18 03:08:46 +01:00 |
prop_scene_instance.h
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Cleaned up more version checks.
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2022-03-18 03:08:46 +01:00 |
register_types.cpp
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Cleaned up more version checks.
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2022-03-18 03:08:46 +01:00 |
register_types.h
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Cleaned up more version checks.
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2022-03-18 03:08:46 +01:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |