.. |
doc_classes
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Ported from godot: Expose the TextEdit control of the script editor
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2023-06-28 18:36:52 +02:00 |
config.py
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Add missing classes to the editor_code_editor module's class list.
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2023-06-13 17:52:54 +02:00 |
editor_code_text_editor.cpp
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Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
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2023-02-21 01:30:59 +01:00 |
editor_code_text_editor.h
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Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
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2023-02-21 01:30:59 +01:00 |
editor_connection_info_dialog.cpp
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Prefix class names in the editor_script_editor module with Editor . Pt 1.
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2023-02-18 16:37:54 +01:00 |
editor_connection_info_dialog.h
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Prefix class names in the editor_script_editor module with Editor . Pt 1.
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2023-02-18 16:37:54 +01:00 |
editor_find_replace_bar.cpp
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Prefix class names in the editor_script_editor module with Editor . Pt 1.
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2023-02-18 16:37:54 +01:00 |
editor_find_replace_bar.h
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Prefix class names in the editor_script_editor module with Editor . Pt 1.
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2023-02-18 16:37:54 +01:00 |
editor_goto_line_dialog.cpp
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Prefix class names in the editor_script_editor module with Editor . Pt 1.
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2023-02-18 16:37:54 +01:00 |
editor_goto_line_dialog.h
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Prefix class names in the editor_script_editor module with Editor . Pt 1.
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2023-02-18 16:37:54 +01:00 |
editor_script_editor_base.cpp
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Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
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2023-02-21 01:30:59 +01:00 |
editor_script_editor_base.h
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Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
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2023-02-21 01:30:59 +01:00 |
editor_script_editor_quick_open.cpp
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Prefix class names in the editor_script_editor module with Editor . Pt 1.
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2023-02-18 16:37:54 +01:00 |
editor_script_editor_quick_open.h
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Prefix class names in the editor_script_editor module with Editor . Pt 1.
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2023-02-18 16:37:54 +01:00 |
editor_script_editor.cpp
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Ported from godot: Expose the TextEdit control of the script editor
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2023-06-28 18:36:52 +02:00 |
editor_script_editor.h
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Ported from godot: Expose the TextEdit control of the script editor
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2023-06-28 18:36:52 +02:00 |
editor_script_text_editor.cpp
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Ported: Single Compilation Unit build.
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2023-07-11 16:07:36 +02:00 |
editor_script_text_editor.h
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Ported: Single Compilation Unit build.
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2023-07-11 16:07:36 +02:00 |
editor_syntax_highlighter.cpp
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Ported: Highlight control flow keywords with a different color. This makes them easier to distinguish from other keywords.
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2023-02-21 13:20:25 +01:00 |
editor_syntax_highlighter.h
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Fix an another inconsistent override warning.
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2023-02-21 01:39:16 +01:00 |
editor_text_editor.cpp
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Ported: Single Compilation Unit build.
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2023-07-11 16:07:36 +02:00 |
editor_text_editor.h
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Ported: Single Compilation Unit build.
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2023-07-11 16:07:36 +02:00 |
register_types.cpp
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Make sure that the script editor is the 3rd tab. I implemented the simplest solution I could think for now. If more control is needed in the future, EditorPlugins will likely need a priority queue (or some different, more generic solution).
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2023-03-19 11:02:20 +01:00 |
register_types.h
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script_editor_plugin.cpp
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Renamed TextEditor to EditorTextEditor.
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2023-02-18 16:58:47 +01:00 |
script_editor_plugin.h
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Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
SCsub
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Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
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2023-02-21 01:30:59 +01:00 |