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portals
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rasterizer.cpp
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Fix crash executing MultiMesh.reset_instance_physics_interpolation
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2022-10-08 17:35:34 +02:00 |
rasterizer.h
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Ported: Bind Physics Interpolation functions in VisualServer
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2022-09-17 10:22:26 +02:00 |
rendering_server_canvas.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rendering_server_canvas.h
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rendering_server_globals.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rendering_server_globals.h
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rendering_server_raster.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rendering_server_raster.h
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Ported: added options for sorting transparent objects
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2022-09-17 10:54:57 +02:00 |
rendering_server_scene.cpp
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Ported: visual instance layers are regarded during shadow culling.
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2022-10-08 17:47:22 +02:00 |
rendering_server_scene.h
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Ported: visual instance layers are regarded during shadow culling.
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2022-10-08 17:47:22 +02:00 |
rendering_server_viewport.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rendering_server_viewport.h
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rendering_server_wrap_mt.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rendering_server_wrap_mt.h
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Ported: added options for sorting transparent objects
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2022-09-17 10:54:57 +02:00 |
SCsub
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
shader_language.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
shader_language.h
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
shader_types.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
shader_types.h
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |