mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-24 01:47:20 +01:00
193 lines
5.7 KiB
C++
193 lines
5.7 KiB
C++
#ifndef CONNECTIONS_DIALOG_H
|
|
#define CONNECTIONS_DIALOG_H
|
|
/*************************************************************************/
|
|
/* connections_dialog.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
|
|
#include "scene/gui/tree.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/box_container.h"
|
|
|
|
#include "core/undo_redo.h"
|
|
#include "core/map.h"
|
|
#include "core/node_path.h"
|
|
#include "core/object.h"
|
|
#include "core/string_name.h"
|
|
#include "core/ustring.h"
|
|
#include "core/vector.h"
|
|
|
|
class PopupMenu;
|
|
class ConnectDialogBinds;
|
|
class Button;
|
|
class CheckBox;
|
|
class CheckButton;
|
|
class Control;
|
|
class EditorInspector;
|
|
class EditorNode;
|
|
class Label;
|
|
class LineEdit;
|
|
class Node;
|
|
class OptionButton;
|
|
class SceneTreeEditor;
|
|
class UndoRedo;
|
|
class Variant;
|
|
struct Vector2;
|
|
|
|
class ConnectDialog : public ConfirmationDialog {
|
|
GDCLASS(ConnectDialog, ConfirmationDialog);
|
|
|
|
Label *connect_to_label;
|
|
LineEdit *from_signal;
|
|
Node *source;
|
|
StringName signal;
|
|
LineEdit *dst_method;
|
|
ConnectDialogBinds *cdbinds;
|
|
bool bEditMode;
|
|
NodePath dst_path;
|
|
VBoxContainer *vbc_right;
|
|
|
|
SceneTreeEditor *tree;
|
|
AcceptDialog *error;
|
|
EditorInspector *bind_editor;
|
|
OptionButton *type_list;
|
|
CheckBox *deferred;
|
|
CheckBox *oneshot;
|
|
CheckButton *advanced;
|
|
|
|
Label *error_label;
|
|
|
|
void ok_pressed();
|
|
void _cancel_pressed();
|
|
void _tree_node_selected();
|
|
void _add_bind();
|
|
void _remove_bind();
|
|
void _advanced_pressed();
|
|
void _update_ok_enabled();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
Node *get_source() const;
|
|
StringName get_signal_name() const;
|
|
NodePath get_dst_path() const;
|
|
void set_dst_node(Node *p_node);
|
|
StringName get_dst_method_name() const;
|
|
void set_dst_method(const StringName &p_method);
|
|
Vector<Variant> get_binds() const;
|
|
|
|
bool get_deferred() const;
|
|
bool get_oneshot() const;
|
|
bool is_editing() const;
|
|
|
|
void init(Connection c, bool bEdit = false);
|
|
|
|
void popup_dialog(const String &p_for_signal);
|
|
ConnectDialog();
|
|
~ConnectDialog();
|
|
};
|
|
|
|
//////////////////////////////////////////
|
|
|
|
// Custom Tree needed to use a RichTextLabel as tooltip control
|
|
// when display signal documentation.
|
|
class ConnectionsDockTree : public Tree {
|
|
virtual Control *make_custom_tooltip(const String &p_text) const;
|
|
};
|
|
|
|
class ConnectionsDock : public VBoxContainer {
|
|
GDCLASS(ConnectionsDock, VBoxContainer);
|
|
|
|
//Right-click Pop-up Menu Options.
|
|
enum SignalMenuOption {
|
|
CONNECT,
|
|
DISCONNECT_ALL
|
|
};
|
|
|
|
enum SlotMenuOption {
|
|
EDIT,
|
|
GO_TO_SCRIPT,
|
|
DISCONNECT
|
|
};
|
|
|
|
Node *selectedNode;
|
|
ConnectionsDockTree *tree;
|
|
EditorNode *editor;
|
|
|
|
ConfirmationDialog *disconnect_all_dialog;
|
|
ConnectDialog *connect_dialog;
|
|
Button *connect_button;
|
|
PopupMenu *signal_menu;
|
|
PopupMenu *slot_menu;
|
|
UndoRedo *undo_redo;
|
|
LineEdit *search_box;
|
|
|
|
Map<StringName, Map<StringName, String>> descr_cache;
|
|
|
|
void _filter_changed(const String &p_text);
|
|
|
|
void _make_or_edit_connection();
|
|
void _connect(Connection cToMake);
|
|
void _disconnect(TreeItem &item);
|
|
void _disconnect_all();
|
|
|
|
void _tree_item_selected();
|
|
void _tree_item_activated();
|
|
bool _is_item_signal(TreeItem &item);
|
|
|
|
void _open_connection_dialog(TreeItem &item);
|
|
void _open_connection_dialog(Connection cToEdit);
|
|
void _go_to_script(TreeItem &item);
|
|
|
|
void _handle_signal_menu_option(int option);
|
|
void _handle_slot_menu_option(int option);
|
|
void _rmb_pressed(Vector2 position);
|
|
void _close();
|
|
|
|
protected:
|
|
void _connect_pressed();
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_undoredo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
|
|
void set_node(Node *p_node);
|
|
void update_tree();
|
|
|
|
ConnectionsDock(EditorNode *p_editor = nullptr);
|
|
~ConnectionsDock();
|
|
};
|
|
|
|
#endif
|