pandemonium_engine/modules/terraman_2d/world
2022-08-16 21:55:56 +02:00
..
default Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
isometric Cleaned up Terraman2d from version checks. 2022-03-18 02:20:01 +01:00
jobs Fixed the remaining potential crashes found by the godot test tool. 2022-03-20 02:29:14 +01:00
simple Cleaned up Terraman2d from version checks. 2022-03-18 02:20:01 +01:00
block_terrain_2d_structure.cpp Cleaned up Terraman2d from version checks. 2022-03-18 02:20:01 +01:00
block_terrain_2d_structure.h More include and macro cleanups. 2022-03-18 04:10:09 +01:00
terrain_2d_chunk.cpp Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
terrain_2d_chunk.h More include and macro cleanups. 2022-03-18 04:10:09 +01:00
terrain_2d_environment_data.cpp Removed the CALL macros. 2022-03-18 10:56:48 +01:00
terrain_2d_environment_data.h More include and macro cleanups. 2022-03-18 04:10:09 +01:00
terrain_2d_structure.cpp Removed the CALL macros. 2022-03-18 10:56:48 +01:00
terrain_2d_structure.h Clang format all files. 2022-03-18 19:00:13 +01:00
terrain_2d_world_editor.cpp Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00
terrain_2d_world_editor.h Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00
terrain_2d_world.cpp Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
terrain_2d_world.h Cleaned up Terraman2d from version checks. 2022-03-18 02:20:01 +01:00