This website requires JavaScript.
Explore
Help
Sign In
Relintai
/
pandemonium_engine
Watch
1
Star
0
Fork
0
You've already forked pandemonium_engine
mirror of
https://github.com/Relintai/pandemonium_engine.git
synced
2024-12-21 03:16:54 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
e71e3ed897
pandemonium_engine
/
modules
/
entity_spell_system
/
data
History
Relintai
e71e3ed897
Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code.
2022-08-16 21:55:56 +02:00
..
atlases
Version include cleanups to ESS.
2022-03-18 00:38:45 +01:00
auras
Version include cleanups to ESS.
2022-03-18 00:38:45 +01:00
items
Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code.
2022-08-16 21:55:56 +02:00
loot
Clang format all files.
2022-03-18 19:00:13 +01:00
species
Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code.
2022-08-16 21:55:56 +02:00
spells
Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code.
2022-08-16 21:55:56 +02:00