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config.py
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godot_navigation_server.h
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
nav_map.cpp
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Ported: [3.5] Replace Navigation std::vector use with LocalVector
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2022-07-30 00:44:53 +02:00 |
nav_map.h
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
nav_region.cpp
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Ported: [3.5] Update NavigationServer backport
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2022-07-28 22:34:28 +02:00 |
nav_region.h
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Ported: [3.5] Replace Navigation std::vector use with LocalVector
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2022-07-30 00:44:53 +02:00 |
nav_rid.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
nav_utils.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
navigation_mesh_editor_plugin.cpp
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
navigation_mesh_editor_plugin.h
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navigation_mesh_generator.cpp
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
navigation_mesh_generator.h
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Ported: Fix navmesh baking, fixes #57148
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2022-07-25 22:57:51 +02:00 |
pandemonium_navigation_server.cpp
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Ported: Visual/Physics/Navigation Servers validate RIDs with documentation update - tinmanjuggernaut
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2022-08-19 02:52:31 +02:00 |
pandemonium_navigation_server.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
register_types.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
register_types.h
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Ported: [3.5] Update NavigationServer backport
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2022-07-28 22:34:28 +02:00 |
rvo_agent.cpp
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Fix crash of navigation agents callback when object is invalid
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2022-07-29 09:04:03 +02:00 |
rvo_agent.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
SCsub
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |