pandemonium_engine/modules/terraman/world
2022-08-29 17:21:40 +02:00
..
blocky
default Renamed World to World3D. 2022-08-29 16:49:00 +02:00
jobs Renamed World to World3D. 2022-08-29 16:49:00 +02:00
block_terrain_structure.cpp
block_terrain_structure.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
terrain_chunk.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
terrain_chunk.h Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
terrain_environment_data.cpp Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D. 2022-08-29 17:21:40 +02:00
terrain_environment_data.h Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D. 2022-08-29 17:21:40 +02:00
terrain_structure.cpp
terrain_structure.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
terrain_world_editor.cpp Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
terrain_world_editor.h Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00
terrain_world.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
terrain_world.h Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00