pandemonium_engine/modules/csg/SCsub

14 lines
322 B
Python

#!/usr/bin/env python
Import("env")
Import("env_modules")
env_csg = env_modules.Clone()
# Godot source files
env_csg.add_source_files(env.modules_sources, "*.cpp")
env_csg.add_source_files(env.modules_sources, "geometry_parser/*.cpp")
if env["tools"]:
env_csg.add_source_files(env.modules_sources, "editor/*.cpp")