pandemonium_engine/core/math
2024-03-18 11:04:37 +01:00
..
a_star.cpp File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
a_star.h Fix unitialized variables in core 2024-02-08 13:43:25 +01:00
aabb.cpp File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
aabb.h Fix AABB.encloses failing on shared upper bound 2024-02-08 14:00:08 +01:00
audio_frame.cpp File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
audio_frame.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
basis.cpp File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
basis.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
bsp_tree.cpp File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
bsp_tree.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
bvh_abb.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
bvh_cull.inc Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
bvh_debug.inc Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
bvh_integrity.inc Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
bvh_logic.inc Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
bvh_misc.inc Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
bvh_pair.inc Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
bvh_public.inc Fixup BVH debugging statements 2022-07-29 23:20:04 +02:00
bvh_refit.inc BVH - fix not refitting upward from leaf nodes 2023-10-02 16:55:52 +02:00
bvh_split.inc BVH - fix axis getting mixed up when split leaf 2023-10-02 16:56:12 +02:00
bvh_structs.inc BVH - fix not refitting upward from leaf nodes 2023-10-02 16:55:52 +02:00
bvh_tree.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
bvh.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
color_names.inc Ported: Single Compilation Unit build. 2023-07-11 16:07:36 +02:00
color.cpp File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
color.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
convex_hull.cpp File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
convex_hull.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
delaunay.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
disjoint_set.cpp File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
disjoint_set.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
expression.cpp Added a new method to Expression so it can be used with multiple threads simultenously. 2024-02-25 10:25:46 +01:00
expression.h Added a new method to Expression so it can be used with multiple threads simultenously. 2024-02-25 10:25:46 +01:00
face3.cpp File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
face3.h File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
geometry.cpp File copyright header updates pt1. 2023-12-17 22:29:33 +01:00
geometry.h Work on layered tile maps. 2024-03-04 22:15:59 +01:00
math_defs.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
math_fieldwise.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
math_fieldwise.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
math_funcs.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
math_funcs.h Added exp2 to the Math singleton. 2024-03-18 11:04:37 +01:00
octree_definition.inc Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
octree.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
plane.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
plane.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
projection.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
projection.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
quaternion.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
quaternion.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
quick_hull.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
quick_hull.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
random_number_generator.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
random_number_generator.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
random_pcg.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
random_pcg.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
rect2.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
rect2.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
rect2i.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
rect2i.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
transform_2d.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
transform_2d.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
transform_interpolator.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
transform_interpolator.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
transform.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
transform.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
triangle_mesh.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
triangle_mesh.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
triangulate.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
triangulate.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
vector2.cpp Removed Vector2i(Vector2) constructor, added a Vector2i conversion operator to Vector2 instead. This solves ambigous Variant to Vector2i conversion errors. 2024-03-07 18:56:55 +01:00
vector2.h Removed Vector2i(Vector2) constructor, added a Vector2i conversion operator to Vector2 instead. This solves ambigous Variant to Vector2i conversion errors. 2024-03-07 18:56:55 +01:00
vector2i.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
vector2i.h Removed Vector2i(Vector2) constructor, added a Vector2i conversion operator to Vector2 instead. This solves ambigous Variant to Vector2i conversion errors. 2024-03-07 18:56:55 +01:00
vector3.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
vector3.h File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
vector3i.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
vector3i.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
vector4.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
vector4.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
vector4i.cpp File copyright header updates pt3. 2023-12-17 22:42:34 +01:00
vector4i.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
vertex_cache_optimizer.cpp Ported: Vertex cache optimizer 2024-02-08 21:35:01 +01:00
vertex_cache_optimizer.h Ported: Vertex cache optimizer 2024-02-08 21:35:01 +01:00