pandemonium_engine/modules/props
2023-06-01 15:42:32 +02:00
..
clutter
doc_classes
editor
jobs
lights
material_cache
props Don't serialize editor only omni lights in PropDataLight. 2023-02-25 12:13:07 +01:00
singleton Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tiled_wall Fix some property names being the same as getters / setters. 2023-06-01 15:42:32 +02:00
.gitignore
config.py
LICENSE
prop_ess_entity.cpp
prop_ess_entity.h
prop_instance_job.cpp Bind enum constants. 2023-05-31 22:43:57 +02:00
prop_instance_job.h
prop_instance_merger.cpp
prop_instance_merger.h
prop_instance_prop_job.cpp
prop_instance_prop_job.h
prop_instance.cpp
prop_instance.h
prop_mesher.cpp Fix the order of some default arguments in bindings. 2023-05-31 22:14:12 +02:00
prop_mesher.h
prop_scene_instance.cpp
prop_scene_instance.h
register_types.cpp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub