.. |
doc_classes
|
Re-extracted the class docs.
|
2022-08-23 13:09:12 +02:00 |
editor
|
Replaced MESH_UTILS_PRESENT defines aswell.
|
2022-10-05 14:35:44 +02:00 |
icons
|
Added an icon for MeshDataResource, MeshDataInstance, and for the meshDataInstance editor toggle.
|
2022-08-20 03:11:31 +02:00 |
nodes
|
Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines.
|
2022-10-05 10:25:48 +02:00 |
plugin
|
Replaced MESH_UTILS_PRESENT defines aswell.
|
2022-10-05 14:35:44 +02:00 |
plugin_gltf
|
Moved the editor only modules to a new editor_modules folder.
|
2022-08-19 22:46:53 +02:00 |
props
|
Also replaced the old PROPS_PRESENT defines with the module system's generated defines.
|
2022-10-05 11:16:32 +02:00 |
props_2d
|
Replaced PROPS_2D_PRESENT define for the module system's equivalent.
|
2022-10-05 13:20:42 +02:00 |
screenshots
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
.gitignore
|
Run godot's formatting script.
|
2022-03-16 09:02:48 +01:00 |
config.py
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
LICENSE
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
mesh_data_resource_collection.cpp
|
Removed now unnecessary version.h includes.
|
2022-03-18 03:56:41 +01:00 |
mesh_data_resource_collection.h
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
mesh_data_resource.cpp
|
Moved Variant related classes under a variant folder in core.
|
2022-08-17 13:17:12 +02:00 |
mesh_data_resource.h
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
register_types.cpp
|
Replaced MESH_UTILS_PRESENT defines aswell.
|
2022-10-05 14:35:44 +02:00 |
register_types.h
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SCsub
|
Replaced MESH_UTILS_PRESENT defines aswell.
|
2022-10-05 14:35:44 +02:00 |