pandemonium_engine/platform/android/java
Relintai d95091efab Ported: Misc editor tweaks and polishes:
- Using a bucketized approach to select the editor scale in order to avoid too high values
- Add default app dimensions: used on Android devices with free floating app windows to set the default app frame
- Add ability to launch the Game window in an adjacent frame when in multi window mode
-m4gr3d
05fc140ee6
2022-07-28 14:14:34 +02:00
..
app Ported: Misc editor tweaks and polishes: 2022-07-28 14:14:34 +02:00
editor Ported: Misc editor tweaks and polishes: 2022-07-28 14:14:34 +02:00
gradle/wrapper Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
lib Ported: Misc editor tweaks and polishes: 2022-07-28 14:14:34 +02:00
nativeSrcsConfigs Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
build.gradle Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
gradle.properties Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
gradlew Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
gradlew.bat Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
settings.gradle Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00