pandemonium_engine/platform/android
2023-03-12 15:26:58 +01:00
..
api Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
export Ported: Implement file provider capabilities. The previously used file sharing api was restricted after Android N causing the engine to crash whenever used on devices running Android N or higher. 2023-02-07 02:58:31 +01:00
java Ported: Use the new API for virtual keyboard height detection on Android, bugfix . 2023-03-12 15:26:58 +01:00
plugin Fix include. 2022-08-17 18:12:48 +02:00
android_input_handler.cpp Ported: Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality. 2023-03-12 13:03:41 +01:00
android_input_handler.h Ported: Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality. 2023-03-12 13:03:41 +01:00
android_keys_utils.cpp Fix typo. 2022-11-30 19:36:35 +01:00
android_keys_utils.h Ported: Fix incorrect Android scancodes - madmiraal 2022-11-30 18:58:00 +01:00
audio_driver_opensl.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
audio_driver_opensl.h Clang format all files. 2022-03-18 19:00:13 +01:00
detect.py Ported: SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines 2022-12-22 17:42:54 +01:00
dir_access_jandroid.cpp Small improvements to the android platform. 2022-09-17 16:31:49 +02:00
dir_access_jandroid.h Fix inconsistent override warning. 2022-09-17 00:40:05 +02:00
file_access_android.cpp Small improvements to the android platform. 2022-09-17 16:31:49 +02:00
file_access_android.h Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
file_access_filesystem_jandroid.cpp Ported: Fix issue preventing the Android Editor from displaying the project content 2022-08-19 02:23:57 +02:00
file_access_filesystem_jandroid.h Ported: Fix issue preventing the Android Editor from displaying the project content 2022-08-19 02:23:57 +02:00
java_class_wrapper.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
java_pandemonium_io_wrapper.cpp Fix android build. 2022-08-19 16:21:38 +02:00
java_pandemonium_io_wrapper.h Ported: Add support for multiple virtual keyboard types - brianwinterpixel 2022-08-19 16:18:53 +02:00
java_pandemonium_lib_jni.cpp Ported: Fix incorrect Android scancodes - madmiraal 2022-11-30 18:58:00 +01:00
java_pandemonium_lib_jni.h Ported: Fix incorrect Android scancodes - madmiraal 2022-11-30 18:58:00 +01:00
java_pandemonium_view_wrapper.cpp Ported: Add support for pointer capture - m4gr3d 2022-11-13 01:13:22 +01:00
java_pandemonium_view_wrapper.h Ported: Add support for pointer capture - m4gr3d 2022-11-13 01:13:22 +01:00
java_pandemonium_wrapper.cpp Fix typos. 2023-02-07 03:09:55 +01:00
java_pandemonium_wrapper.h Ported: Provide a delegate implementation for the killProcess logic on Android 2023-02-07 02:44:47 +01:00
jni_utils.cpp Updated old paths in the android jni wrapper classes. This fixes the export templates. 2022-03-24 21:39:55 +01:00
jni_utils.h Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_android.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
os_android.cpp Ported: Provide a delegate implementation for the killProcess logic on Android 2023-02-07 02:44:47 +01:00
os_android.h Ported: Provide a delegate implementation for the killProcess logic on Android 2023-02-07 02:44:47 +01:00
platform_config.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_android.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
power_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
README.md Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
run_icon.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SCsub Ported: Add cursor shape support for the Android platform - m4gr3d 2022-10-08 19:03:10 +02:00
string_android.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
thread_jandroid.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
thread_jandroid.h Clang format all files. 2022-03-18 19:00:13 +01:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.