pandemonium_engine/core
Relintai 8ca3043a28 Ported: ProjectSettings: Ensure 'editor/' settings aren't nested
Having a mix of settings with and without subcategory makes the 'Editor'
section stand out with a weird UX, as instead of simply being a foldable
section like the others, it also holds its own top-level settings and is
therefore selectable.
This wasn't the case in 3.4, and is fixed in 4.0 by refactoring, so for
3.5 we should preserve the 3.4 UX, even if it's not the best.
- akien-mga
acd4a01b8c
2022-07-29 10:45:12 +02:00
..
bind
crypto
io
log
math
os
array.cpp
array.h
bitfield_dynamic.cpp
bitfield_dynamic.h
class_db.cpp
class_db.h
color_names.inc
color.cpp
color.h
command_queue_mt.cpp
command_queue_mt.h
compressed_translation.cpp
compressed_translation.h
core_builders.py
core_string_names.cpp
core_string_names.h
cowdata.h
dictionary.cpp
dictionary.h
engine.cpp
engine.h
error_list.h
error_macros.cpp
error_macros.h
func_ref.cpp
func_ref.h
global_constants.cpp
global_constants.h
hash_map.h
hashfuncs.h
image.cpp
image.h
input_map.cpp
input_map.h
int_types.h
list.h
local_vector.h
make_binders.py
map.h
message_queue.cpp
message_queue.h
method_bind.cpp
method_bind.h
method_ptrcall.h
node_path.cpp
node_path.h
oa_hash_map.h
object_id.h
object_rc.h
object.cpp
object.h
ordered_hash_map.h
packed_data_container.cpp
packed_data_container.h
paged_allocator.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
pool_vector.cpp
pool_vector.h
pooled_list.h
print_string.cpp
print_string.h
project_settings.cpp Ported: ProjectSettings: Ensure 'editor/' settings aren't nested 2022-07-29 10:45:12 +02:00
project_settings.h
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp
register_core_types.h
resource.cpp
resource.h
rid_handle.cpp
rid_handle.h
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
script_debugger_local.h
script_language.cpp
script_language.h
SCsub
self_list.h
set.h
simple_type.h
sort_array.h
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp
string_name.h
threaded_callable_queue.h
translation.cpp
translation.h
type_info.h
typedefs.h
ucaps.h
undo_redo.cpp
undo_redo.h
ustring.cpp
ustring.h
variant_call.cpp
variant_op.cpp
variant_parser.cpp
variant_parser.h
variant.cpp
variant.h
vector.h
version.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
vmap.h
vset.h