pandemonium_engine/core/variant
2024-04-14 17:32:05 +02:00
..
array.cpp Backported comparison operators to Array from godot4. 2024-03-03 12:59:57 +01:00
array.h Backported comparison operators to Array from godot4. 2024-03-03 12:59:57 +01:00
dictionary.cpp Add a get_or_add method to Dictionary 2024-04-06 10:46:31 +02:00
dictionary.h Add a get_or_add method to Dictionary 2024-04-06 10:46:31 +02:00
method_ptrcall.h File copyright header updates pt4. 2023-12-17 22:50:00 +01:00
SCsub
type_info.h File copyright header updates pt4. 2023-12-17 22:50:00 +01:00
variant_call.cpp Also add is_zero_approx() to Vector4. 2024-04-14 16:59:12 +02:00
variant_op.cpp Fixed smaller issues in VariantOP. 2024-01-20 12:50:13 +01:00
variant_parser.cpp Backported from godot4: Save PackedByteArrays as base64 encoded. 2024-04-14 17:32:05 +02:00
variant_parser.h Backported from godot4: Save PackedByteArrays as base64 encoded. 2024-04-14 17:32:05 +02:00
variant.cpp File copyright header updates pt4. 2023-12-17 22:50:00 +01:00
variant.h File copyright header updates pt4. 2023-12-17 22:50:00 +01:00