mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-23 17:38:20 +01:00
166 lines
4.3 KiB
C++
166 lines
4.3 KiB
C++
/*
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Copyright (c) 2019 Flairieve
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Copyright (c) 2020-2022 cobrapitz
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Copyright (c) 2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "paint_navbar.h"
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/*
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tool
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extends MenuButton
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var popup = get_popup()
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signal item_pressed
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func _ready():
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popup.connect("id_pressed", self, "id_pressed")
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func id_pressed(id):
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emit_signal("item_pressed", name, popup.get_item_text(id), id)
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*/
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void PaintNavbar::_ready() {
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/*
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editor = owner
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paint_canvas = editor.find_node("PaintCanvas")
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for i in get_node("Buttons").get_children():
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i.connect("item_pressed", self, "button_pressed")
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*/
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}
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void PaintNavbar::button_pressed(const String &button_name, Node *button_item, const int id) {
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/*
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# print("pressed: ", button_name)
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# print("pressed item is: '%s'" % button_item)
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match button_name:
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"File":
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handle_file_menu(button_item, id)
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"Edit":
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handle_edit_menu(button_item, id)
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"Canvas":
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handle_canvas_menu(button_item, id)
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"Layer":
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handle_layer_menu(button_item, id)
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"Grid":
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handle_grid_menu(button_item, id)
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"Magic":
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handle_magic_menu(button_item, id)
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"Editor":
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handle_editor_menu(button_item, id)
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*/
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}
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void PaintNavbar::handle_file_menu(const String &pressed_item, const int id) {
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/*
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match pressed_item:
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"Save":
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owner.get_node("SaveFileDialog").show()
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"Load":
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owner.get_node("LoadFileDialog").show()
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"New":
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owner.get_node("ConfirmationDialog").show()
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*/
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}
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void PaintNavbar::handle_edit_menu(const String &pressed_item, const int id) {
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/*
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match pressed_item:
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"Add Layer":
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editor.add_new_layer()
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*/
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}
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void PaintNavbar::handle_canvas_menu(const String &pressed_item, const int id) {
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/*
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match pressed_item:
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"Change Size":
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owner.get_node("ChangeCanvasSize").show()
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"Crop To Content":
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owner.paint_canvas.crop_to_content()
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*/
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}
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void PaintNavbar::handle_layer_menu(const String &pressed_item, const int id) {
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/*
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match pressed_item:
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"Add Layer":
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editor.add_new_layer()
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"Delete Layer":
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editor.remove_active_layer()
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"Duplicate Layer":
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editor.duplicate_active_layer()
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"Clear Layer":
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owner.paint_canvas.clear_active_layer()
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"Toggle Alpha Locked":
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owner.paint_canvas.active_layer.toggle_alpha_locked()
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$Buttons/Layer.get_popup().set_item_checked(id, not $Buttons/Layer.get_popup().is_item_checked(id))
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owner.find_node("LockAlpha").pressed = $Buttons/Layer.get_popup().is_item_checked(id)
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*/
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}
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void PaintNavbar::handle_grid_menu(const String &pressed_item, const int id) {
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/*
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match pressed_item:
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"Change Grid Size":
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owner.get_node("ChangeGridSizeDialog").show()
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"Toggle Grid":
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owner.paint_canvas.toggle_grid()
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*/
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}
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void PaintNavbar::handle_magic_menu(const String &pressed_item, const int id) {
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/*
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match pressed_item:
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"Add Layer":
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editor.add_new_layer()
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*/
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}
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void PaintNavbar::handle_editor_menu(const String &pressed_item, const int id) {
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/*
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match pressed_item:
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"Settings":
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owner.get_node("Settings").show()
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"Toggle Grid":
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var grids_node = owner.find_node("Grids")
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grids_node.visible = !grids_node.visible
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"Reset Canvas Position":
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owner.paint_canvas_node.rect_position = Vector2(0, 0)
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*/
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}
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bool PaintNavbar::is_any_menu_open() {
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/*
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for child in $Buttons.get_children():
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if child.get_popup().visible:
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return true
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return false
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*/
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return false;
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}
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PaintNavbar::PaintNavbar() {
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}
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PaintNavbar::~PaintNavbar() {
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}
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void PaintNavbar::_bind_methods() {
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}
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