pandemonium_engine/modules/entity_spell_system
2022-07-31 00:19:25 +02:00
..
data Fixed the property validation for aura triggers and aura stat attributes in Spell. 2022-07-31 00:19:25 +02:00
database Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
doc_classes Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
drag_and_drop
editor
entities Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
formations Clang format all files. 2022-03-18 19:00:13 +01:00
infos Fixed the remaining potential crashes found by the godot test tool. 2022-03-20 02:29:14 +01:00
inventory Clang format all files. 2022-03-18 19:00:13 +01:00
material_cache Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
pipelines Clang format all files. 2022-03-18 19:00:13 +01:00
profiles Fixed lots of crashes found by godot's regression test tool throwing improper parameters at methods. 2022-03-19 13:52:08 +01:00
projectiles/3d Clang format all files. 2022-03-18 19:00:13 +01:00
props Clang format all files. 2022-03-18 19:00:13 +01:00
singletons Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
skeleton Fixed lots of crashes found by godot's regression test tool throwing improper parameters at methods. 2022-03-19 13:52:08 +01:00
spawners
utility
.gitignore
config.py
defines.h
entity_enums.cpp
entity_enums.h
item_enums.cpp
item_enums.h
LICENSE
register_types.cpp
register_types.h
SCsub
spell_enums.cpp
spell_enums.h