pandemonium_engine/modules/voxelman
2023-08-26 22:41:21 +02:00
..
areas
data
doc_classes Re-extracted class docs. 2023-08-26 22:41:21 +02:00
level_generator
library Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
meshers Fix the order of some default arguments in bindings. 2023-05-31 22:14:12 +02:00
nodes
world Now VoxelWorld and TerrainWorld inherits from Spatial instead of Navigation, and Terrain2DWorld inherits from Node2D insteaf of Navigation2D, as there is now a proper NavigationServer. Also this will make Node hieararchies involvig them more versatile. 2023-08-24 18:55:21 +02:00
.gitignore
config.py
defines.h
LICENSE
register_types.cpp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub