pandemonium_engine/modules/steering_ai/behaviors/gsai_pursue.cpp

78 lines
2.6 KiB
C++

#include "gsai_pursue.h"
GSAISteeringAgent GSAIPursue::get_ *target() {
return *target;
}
void GSAIPursue::set_ *target(const GSAISteeringAgent &val) {
*target = val;
}
float GSAIPursue::get_predict_time_max() const {
return predict_time_max;
}
void GSAIPursue::set_predict_time_max(const float val) {
predict_time_max = val;
}
// Calculates an acceleration to make an agent intercept another based on the;
// target agent's movement.;
// @category - Individual behaviors;
// The target agent that the behavior is trying to intercept.;
GSAISteeringAgent *target;
// The maximum amount of time in the future the behavior predicts the target's;
// location.;
float predict_time_max = 1.0;
void GSAIPursue::_calculate_steering(const GSAITargetAcceleration &acceleration) {
Vector3 target_position = target.position;
float distance_squared = (target_position - agent.position).length_squared();
float speed_squared = agent.linear_velocity.length_squared();
float predict_time = predict_time_max;
if (speed_squared > 0) {
Variant predict_time_squared = distance_squared / speed_squared;
if (predict_time_squared < predict_time_max * predict_time_max) {
predict_time = sqrt(predict_time_squared);
}
}
acceleration.linear = ((target_position + (target.linear_velocity * predict_time)) - agent.position).normalized();
acceleration.linear *= get_modified_acceleration();
acceleration.angular = 0;
}
float GSAIPursue::get_modified_acceleration() {
return call("_get_modified_acceleration");
}
float GSAIPursue::_get_modified_acceleration() {
return agent.linear_acceleration_max;
}
}
GSAIPursue::GSAIPursue() {
*target;
predict_time_max = 1.0;
}
GSAIPursue::~GSAIPursue() {
}
static void GSAIPursue::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_*target"), &GSAIPursue::get_ * target);
ClassDB::bind_method(D_METHOD("set_*target", "value"), &GSAIPursue::set_ * target);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "*target", PROPERTY_HINT_RESOURCE_TYPE, "GSAISteeringAgent"), "set_*target", "get_*target");
ClassDB::bind_method(D_METHOD("get_predict_time_max"), &GSAIPursue::get_predict_time_max);
ClassDB::bind_method(D_METHOD("set_predict_time_max", "value"), &GSAIPursue::set_predict_time_max);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "predict_time_max"), "set_predict_time_max", "get_predict_time_max");
ClassDB::bind_method(D_METHOD("_calculate_steering", "acceleration"), &GSAIPursue::_calculate_steering);
ClassDB::bind_method(D_METHOD("get_modified_acceleration"), &GSAIPursue::get_modified_acceleration);
ClassDB::bind_method(D_METHOD("_get_modified_acceleration"), &GSAIPursue::_get_modified_acceleration);
}