#include "gsai_pursue.h" GSAISteeringAgent GSAIPursue::get_ *target() { return *target; } void GSAIPursue::set_ *target(const GSAISteeringAgent &val) { *target = val; } float GSAIPursue::get_predict_time_max() const { return predict_time_max; } void GSAIPursue::set_predict_time_max(const float val) { predict_time_max = val; } // Calculates an acceleration to make an agent intercept another based on the; // target agent's movement.; // @category - Individual behaviors; // The target agent that the behavior is trying to intercept.; GSAISteeringAgent *target; // The maximum amount of time in the future the behavior predicts the target's; // location.; float predict_time_max = 1.0; void GSAIPursue::_calculate_steering(const GSAITargetAcceleration &acceleration) { Vector3 target_position = target.position; float distance_squared = (target_position - agent.position).length_squared(); float speed_squared = agent.linear_velocity.length_squared(); float predict_time = predict_time_max; if (speed_squared > 0) { Variant predict_time_squared = distance_squared / speed_squared; if (predict_time_squared < predict_time_max * predict_time_max) { predict_time = sqrt(predict_time_squared); } } acceleration.linear = ((target_position + (target.linear_velocity * predict_time)) - agent.position).normalized(); acceleration.linear *= get_modified_acceleration(); acceleration.angular = 0; } float GSAIPursue::get_modified_acceleration() { return call("_get_modified_acceleration"); } float GSAIPursue::_get_modified_acceleration() { return agent.linear_acceleration_max; } } GSAIPursue::GSAIPursue() { *target; predict_time_max = 1.0; } GSAIPursue::~GSAIPursue() { } static void GSAIPursue::_bind_methods() { ClassDB::bind_method(D_METHOD("get_*target"), &GSAIPursue::get_ * target); ClassDB::bind_method(D_METHOD("set_*target", "value"), &GSAIPursue::set_ * target); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "*target", PROPERTY_HINT_RESOURCE_TYPE, "GSAISteeringAgent"), "set_*target", "get_*target"); ClassDB::bind_method(D_METHOD("get_predict_time_max"), &GSAIPursue::get_predict_time_max); ClassDB::bind_method(D_METHOD("set_predict_time_max", "value"), &GSAIPursue::set_predict_time_max); ADD_PROPERTY(PropertyInfo(Variant::REAL, "predict_time_max"), "set_predict_time_max", "get_predict_time_max"); ClassDB::bind_method(D_METHOD("_calculate_steering", "acceleration"), &GSAIPursue::_calculate_steering); ClassDB::bind_method(D_METHOD("get_modified_acceleration"), &GSAIPursue::get_modified_acceleration); ClassDB::bind_method(D_METHOD("_get_modified_acceleration"), &GSAIPursue::_get_modified_acceleration); }