mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 04:16:50 +01:00
77 lines
2.6 KiB
C++
77 lines
2.6 KiB
C++
/*
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Copyright (c) 2019-2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "terrain_2d_surface_simple.h"
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#include "terrain_2d_library_simple.h"
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int Terrain2DSurfaceSimple::get_atlas_x() const {
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return _atlas_position_x;
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}
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void Terrain2DSurfaceSimple::set_atlas_x(int value) {
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_atlas_position_x = value;
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}
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int Terrain2DSurfaceSimple::get_atlas_y() const {
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return _atlas_position_y;
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}
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void Terrain2DSurfaceSimple::set_atlas_y(int value) {
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_atlas_position_y = value;
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}
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void Terrain2DSurfaceSimple::refresh_rects() {
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Terrain2DLibrarySimple *lib = Object::cast_to<Terrain2DLibrarySimple>(_library);
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ERR_FAIL_COND(lib == NULL);
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float culomn = 1.0 / static_cast<float>(lib->get_atlas_columns());
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float row = 1.0 / static_cast<float>(lib->get_atlas_rows());
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Rect2 r;
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r.position.x = _atlas_position_x * culomn;
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r.position.y = _atlas_position_y * row;
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r.size.x = culomn;
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r.size.y = row;
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_rect = r;
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}
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Terrain2DSurfaceSimple::Terrain2DSurfaceSimple() {
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_atlas_position_x = 0;
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_atlas_position_y = 0;
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}
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Terrain2DSurfaceSimple::~Terrain2DSurfaceSimple() {
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}
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void Terrain2DSurfaceSimple::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_atlas_x"), &Terrain2DSurfaceSimple::get_atlas_x);
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ClassDB::bind_method(D_METHOD("set_atlas_x", "value"), &Terrain2DSurfaceSimple::set_atlas_x);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "atlas_x"), "set_atlas_x", "get_atlas_x");
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ClassDB::bind_method(D_METHOD("get_atlas_y"), &Terrain2DSurfaceSimple::get_atlas_y);
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ClassDB::bind_method(D_METHOD("set_atlas_y", "value"), &Terrain2DSurfaceSimple::set_atlas_y);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "atlas_y"), "set_atlas_y", "get_atlas_y");
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}
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