mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
113 lines
4.6 KiB
C++
113 lines
4.6 KiB
C++
/*************************************************************************/
|
|
/* convex_polygon_shape_2d.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "convex_polygon_shape_2d.h"
|
|
|
|
#include "core/math/geometry.h"
|
|
#include "servers/physics_2d_server.h"
|
|
#include "servers/rendering_server.h"
|
|
|
|
bool ConvexPolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
|
|
return Geometry::is_point_in_polygon(p_point, points);
|
|
}
|
|
|
|
void ConvexPolygonShape2D::_update_shape() {
|
|
Vector<Vector2> final_points = points;
|
|
if (Geometry::is_polygon_clockwise(final_points)) { //needs to be counter clockwise
|
|
final_points.invert();
|
|
}
|
|
Physics2DServer::get_singleton()->shape_set_data(get_rid(), final_points);
|
|
emit_changed();
|
|
}
|
|
|
|
void ConvexPolygonShape2D::set_point_cloud(const Vector<Vector2> &p_points) {
|
|
Vector<Point2> hull = Geometry::convex_hull_2d(p_points);
|
|
ERR_FAIL_COND(hull.size() < 3);
|
|
set_points(hull);
|
|
}
|
|
|
|
void ConvexPolygonShape2D::set_points(const Vector<Vector2> &p_points) {
|
|
points = p_points;
|
|
|
|
_update_shape();
|
|
}
|
|
|
|
Vector<Vector2> ConvexPolygonShape2D::get_points() const {
|
|
return points;
|
|
}
|
|
|
|
void ConvexPolygonShape2D::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("set_point_cloud", "point_cloud"), &ConvexPolygonShape2D::set_point_cloud);
|
|
ClassDB::bind_method(D_METHOD("set_points", "points"), &ConvexPolygonShape2D::set_points);
|
|
ClassDB::bind_method(D_METHOD("get_points"), &ConvexPolygonShape2D::get_points);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points");
|
|
}
|
|
|
|
void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
|
|
if (points.size() < 3) {
|
|
return;
|
|
}
|
|
|
|
Vector<Color> col;
|
|
col.push_back(p_color);
|
|
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
|
|
if (is_collision_outline_enabled()) {
|
|
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col, 1.0, true);
|
|
// Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
|
|
RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color, 1.0, true);
|
|
}
|
|
}
|
|
|
|
Rect2 ConvexPolygonShape2D::get_rect() const {
|
|
Rect2 rect;
|
|
for (int i = 0; i < points.size(); i++) {
|
|
if (i == 0) {
|
|
rect.position = points[i];
|
|
} else {
|
|
rect.expand_to(points[i]);
|
|
}
|
|
}
|
|
|
|
return rect;
|
|
}
|
|
|
|
real_t ConvexPolygonShape2D::get_enclosing_radius() const {
|
|
real_t r = 0;
|
|
for (int i(0); i < get_points().size(); i++) {
|
|
r = MAX(get_points()[i].length_squared(), r);
|
|
}
|
|
return Math::sqrt(r);
|
|
}
|
|
|
|
ConvexPolygonShape2D::ConvexPolygonShape2D() :
|
|
Shape2D(Physics2DServer::get_singleton()->convex_polygon_shape_create()) {
|
|
}
|