pandemonium_engine/servers/display_server.cpp

72 lines
3.2 KiB
C++

/*************************************************************************/
/* DisplayServer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "display_server.h"
DisplayServer *DisplayServer::singleton = nullptr;
DisplayServer *(*DisplayServer::create_func)() = nullptr;
DisplayServer *DisplayServer::get_singleton() {
return singleton;
}
DisplayServer *DisplayServer::create() {
ERR_FAIL_COND_V(singleton, nullptr);
if (create_func) {
return create_func();
}
return nullptr;
}
void DisplayServer::_bind_methods() {
//ClassDB::bind_method(D_METHOD("force_sync"), &DisplayServer::sync);
//ClassDB::bind_method(D_METHOD("is_render_loop_enabled"), &DisplayServer::is_render_loop_enabled);
//ClassDB::bind_method(D_METHOD("set_render_loop_enabled", "enabled"), &DisplayServer::set_render_loop_enabled);
//ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_loop_enabled"), "set_render_loop_enabled", "is_render_loop_enabled");
//BIND_CONSTANT(NO_INDEX_ARRAY);
//BIND_ENUM_CONSTANT(CUBEMAP_LEFT);
//ADD_SIGNAL(MethodInfo("frame_pre_draw"));
}
DisplayServer::DisplayServer() {
//ERR_FAIL_COND(singleton);
singleton = this;
}
DisplayServer::~DisplayServer() {
singleton = nullptr;
}