pandemonium_engine/scene
Relintai 58b8271bf4 Ported: Fixed #59985 leading spaces autowrap boundary problem
Bug problem:
No condition for when the first character of the label is a space character
Fix:
Added an IF condition for when the first character is a space character
The autowrap boundary treat this space character as another dummy word in the WordCache linked list and proceed to function normally, by detecting when line width is 0
- ZheisterCoding
c0513268bd
2022-07-26 12:56:16 +02:00
..
2d Fix TouchScreenButton error spam 2022-07-26 12:14:49 +02:00
3d Ported: Add missing argument names in bindings - akien-mga 2022-07-25 23:51:34 +02:00
animation Backported: Fix inversed ADD_GROUP parameters in AnimationNodeOneShot - timothyqiu - e822145be2 2022-03-24 10:48:01 +01:00
audio Fix crash when passing null to AudioStreamPlayer::set_stream() 2022-07-25 18:09:39 +02:00
debugger Clang format all files. 2022-03-18 19:00:13 +01:00
gui Ported: Fixed #59985 leading spaces autowrap boundary problem 2022-07-26 12:56:16 +02:00
main Ported: Add missing argument names in bindings - akien-mga 2022-07-25 23:51:34 +02:00
resources Ported: Add an explicit way to remove a theme type. - timothyqiu and YuriSizov 2022-07-25 23:46:08 +02:00
property_utils.cpp
property_utils.h Clang format all files. 2022-03-18 19:00:13 +01:00
register_scene_types.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
register_scene_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
scene_string_names.cpp Cleaned up (hopefully all remaining) light baking things. 2022-03-15 21:07:14 +01:00
scene_string_names.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00