pandemonium_engine/modules/material_maker/nodes/sdf3d/sdf3d_op_bool.cpp

172 lines
6.5 KiB
C++

/*************************************************************************/
/* sdf3d_op_bool.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "sdf3d_op_bool.h"
#include "../../algos/mm_algos.h"
#include "../../editor/mm_graph_node.h"
#include "../mm_material.h"
Ref<MMNodeUniversalProperty> MMSdf3dOpBool::get_input1() {
return input1;
}
void MMSdf3dOpBool::set_input1(const Ref<MMNodeUniversalProperty> &val) {
input1 = val;
}
Ref<MMNodeUniversalProperty> MMSdf3dOpBool::get_input2() {
return input2;
}
void MMSdf3dOpBool::set_input2(const Ref<MMNodeUniversalProperty> &val) {
input2 = val;
}
Ref<MMNodeUniversalProperty> MMSdf3dOpBool::get_output() {
return output;
}
void MMSdf3dOpBool::set_output(const Ref<MMNodeUniversalProperty> &val) {
output = val;
}
int MMSdf3dOpBool::get_operation() const {
return operation;
}
void MMSdf3dOpBool::set_operation(const int val) {
operation = val;
emit_changed();
output->do_emit_changed();
}
void MMSdf3dOpBool::_init_properties() {
if (!input1.is_valid()) {
input1.instance();
input1->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2);
}
input1->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
// input1.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_VECTOR2;
input1->set_slot_name(">>> Input 1 ");
if (!input1->is_connected("changed", this, "on_input_changed")) {
input1->connect("changed", this, "on_input_changed");
}
if (!input2.is_valid()) {
input2.instance();
input2->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2);
}
input2->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
// input2.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_VECTOR2;
input2->set_slot_name(">>> Input 2 ");
if (!input2->is_connected("changed", this, "on_input_changed")) {
input2->connect("changed", this, "on_input_changed");
}
if (!output.is_valid()) {
output.instance();
output->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2);
}
output->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_FLOAT);
output->set_slot_name(">>> Output >>>");
output->set_get_value_from_owner(true);
register_input_property(input1);
register_input_property(input2);
register_output_property(output);
}
void MMSdf3dOpBool::_register_methods(MMGraphNode *mm_graph_node) {
mm_graph_node->add_slot_label_universal(input1);
mm_graph_node->add_slot_label_universal(input2);
mm_graph_node->add_slot_label_universal(output);
Array arr;
arr.push_back("Union");
arr.push_back("Subtraction");
arr.push_back("Intersection");
mm_graph_node->add_slot_enum("get_operation", "set_operation", "Operation", arr);
}
Vector2 MMSdf3dOpBool::_get_property_value_sdf3d(const Vector3 &uv3) {
Vector2 s1 = input1->get_value_sdf3d(uv3);
Vector2 s2 = input2->get_value_sdf3d(uv3);
if (operation == 0) {
return MMAlgos::sdf3dc_union(s1, s2);
} else if (operation == 1) {
return MMAlgos::sdf3dc_sub(s1, s2);
} else if (operation == 2) {
return MMAlgos::sdf3dc_inter(s1, s2);
}
return Vector2();
}
void MMSdf3dOpBool::on_input_changed() {
emit_changed();
output->do_emit_changed();
}
MMSdf3dOpBool::MMSdf3dOpBool() {
operation = 0;
}
MMSdf3dOpBool::~MMSdf3dOpBool() {
}
void MMSdf3dOpBool::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_input1"), &MMSdf3dOpBool::get_input1);
ClassDB::bind_method(D_METHOD("set_input1", "value"), &MMSdf3dOpBool::set_input1);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input1", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input1", "get_input1");
ClassDB::bind_method(D_METHOD("get_input2"), &MMSdf3dOpBool::get_input2);
ClassDB::bind_method(D_METHOD("set_input2", "value"), &MMSdf3dOpBool::set_input2);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input2", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input2", "get_input2");
ClassDB::bind_method(D_METHOD("get_output"), &MMSdf3dOpBool::get_output);
ClassDB::bind_method(D_METHOD("set_output", "value"), &MMSdf3dOpBool::set_output);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_output", "get_output");
ClassDB::bind_method(D_METHOD("get_operation"), &MMSdf3dOpBool::get_operation);
ClassDB::bind_method(D_METHOD("set_operation", "value"), &MMSdf3dOpBool::set_operation);
ADD_PROPERTY(PropertyInfo(Variant::INT, "operation"), "set_operation", "get_operation");
ClassDB::bind_method(D_METHOD("on_input_changed"), &MMSdf3dOpBool::on_input_changed);
}