/*************************************************************************/ /* sdf3d_op_bool.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "sdf3d_op_bool.h" #include "../../algos/mm_algos.h" #include "../../editor/mm_graph_node.h" #include "../mm_material.h" Ref MMSdf3dOpBool::get_input1() { return input1; } void MMSdf3dOpBool::set_input1(const Ref &val) { input1 = val; } Ref MMSdf3dOpBool::get_input2() { return input2; } void MMSdf3dOpBool::set_input2(const Ref &val) { input2 = val; } Ref MMSdf3dOpBool::get_output() { return output; } void MMSdf3dOpBool::set_output(const Ref &val) { output = val; } int MMSdf3dOpBool::get_operation() const { return operation; } void MMSdf3dOpBool::set_operation(const int val) { operation = val; emit_changed(); output->do_emit_changed(); } void MMSdf3dOpBool::_init_properties() { if (!input1.is_valid()) { input1.instance(); input1->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2); } input1->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL); // input1.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_VECTOR2; input1->set_slot_name(">>> Input 1 "); if (!input1->is_connected("changed", this, "on_input_changed")) { input1->connect("changed", this, "on_input_changed"); } if (!input2.is_valid()) { input2.instance(); input2->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2); } input2->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL); // input2.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_VECTOR2; input2->set_slot_name(">>> Input 2 "); if (!input2->is_connected("changed", this, "on_input_changed")) { input2->connect("changed", this, "on_input_changed"); } if (!output.is_valid()) { output.instance(); output->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2); } output->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_FLOAT); output->set_slot_name(">>> Output >>>"); output->set_get_value_from_owner(true); register_input_property(input1); register_input_property(input2); register_output_property(output); } void MMSdf3dOpBool::_register_methods(MMGraphNode *mm_graph_node) { mm_graph_node->add_slot_label_universal(input1); mm_graph_node->add_slot_label_universal(input2); mm_graph_node->add_slot_label_universal(output); Array arr; arr.push_back("Union"); arr.push_back("Subtraction"); arr.push_back("Intersection"); mm_graph_node->add_slot_enum("get_operation", "set_operation", "Operation", arr); } Vector2 MMSdf3dOpBool::_get_property_value_sdf3d(const Vector3 &uv3) { Vector2 s1 = input1->get_value_sdf3d(uv3); Vector2 s2 = input2->get_value_sdf3d(uv3); if (operation == 0) { return MMAlgos::sdf3dc_union(s1, s2); } else if (operation == 1) { return MMAlgos::sdf3dc_sub(s1, s2); } else if (operation == 2) { return MMAlgos::sdf3dc_inter(s1, s2); } return Vector2(); } void MMSdf3dOpBool::on_input_changed() { emit_changed(); output->do_emit_changed(); } MMSdf3dOpBool::MMSdf3dOpBool() { operation = 0; } MMSdf3dOpBool::~MMSdf3dOpBool() { } void MMSdf3dOpBool::_bind_methods() { ClassDB::bind_method(D_METHOD("get_input1"), &MMSdf3dOpBool::get_input1); ClassDB::bind_method(D_METHOD("set_input1", "value"), &MMSdf3dOpBool::set_input1); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input1", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input1", "get_input1"); ClassDB::bind_method(D_METHOD("get_input2"), &MMSdf3dOpBool::get_input2); ClassDB::bind_method(D_METHOD("set_input2", "value"), &MMSdf3dOpBool::set_input2); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input2", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input2", "get_input2"); ClassDB::bind_method(D_METHOD("get_output"), &MMSdf3dOpBool::get_output); ClassDB::bind_method(D_METHOD("set_output", "value"), &MMSdf3dOpBool::set_output); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_output", "get_output"); ClassDB::bind_method(D_METHOD("get_operation"), &MMSdf3dOpBool::get_operation); ClassDB::bind_method(D_METHOD("set_operation", "value"), &MMSdf3dOpBool::set_operation); ADD_PROPERTY(PropertyInfo(Variant::INT, "operation"), "set_operation", "get_operation"); ClassDB::bind_method(D_METHOD("on_input_changed"), &MMSdf3dOpBool::on_input_changed); }